| WEBAR KP9 INTERACTIVE INC. 1986758 25 Sept 2019 | on 21 May 2024 | Software and hardware the delivery of augmented reality, namely, softw... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Software and hardware the delivery of augmented reality, namely, software for providing content management and delivery of geolocated, augmented reality, virtual reality and spatialized content for customers or trade in the areas of scientific, research, navigation, surveying, photographic, cinematographic, audiovisual, optical, weighing, measuring, signalling, detecting, testing, inspecting, life-saving and teaching apparatus and instruments; apparatus and instruments for conducting, switching, transforming, accumulating, regulating or controlling the distribution or use of electricity; apparatus and instruments for recording, transmitting, reproducing or processing sound, images or data; recorded and downloadable media, computer software, blank digital or analogue recording and storage media; mechanisms for coin-operated apparatus; cash registers, calculating devices; computers and computer peripheral devices; Digital media content, namely, geolocated, augmented reality, virtual reality and spatialized content for customers; Electronic and digital content, namely, geolocated, augmented reality, virtual reality and spatialized content for customers; Promotional messages, signage, graphics, digital elements, namely, geolocated, augmented reality, virtual reality and spatialized content featuring and promoting the goods and services of others; Software for electronic commerce; Computer software and hardware for experiencing and delivering augmented reality, virtual reality, mixed reality and digital content, namely, computer mobile application for setting up, configuring, and controlling the experience and content of mobile device, wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, smart glasses with an optical display, wearable lens, wearable smart wristbands to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; Computer software and hardware that enables the user to experience augmented reality or virtual reality allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; Spatial augmented reality displays consisting of optical components; light generators namely projectors or screens and optical combiners namely mirrors, semi-transparent screens, and lenses. Computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; Digital cameras, smart cameras, digital video recorders, network video recorders and related hardware, software and peripherals for use in the real-time capture, viewing, processing, compression, editing, annotating, copying, searching, transmission, exporting, broadcasting, storage and distribution of audio and video and related data; Printed materials and publications, namely, books, newspapers, photographs, magazines and periodicals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Printed educational publications, namely, books, magazines, periodicals, computer user instruction manuals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Children's and Adults interactive educational books. Smart camera system, namely, camera hardware and software for use in virtual reality, cinematography, and broadcasting; Smart camera system, namely, camera hardware and software to display content on virtual reality displays, monitors, televisions, and handheld devices; Smart camera system, namely, camera hardware and software for visualization, manipulation, virtual reality immersion, cinematography, and broadcasting of audio, video and related data input; Software for use in the field of computer vision and machine learning that acquires, processes, analyzes, understands, and renders images, a sequence of images, and video; Smart camera software, namely, augmented and virtual reality software for use in sensors for integrating electronic data with real world environments for the purpose of generating a geometrically accurate digital representation of the positional relationships between the real world environment and the autonomous vehicle, robot, and drone; Sensors for determining position, velocity, and acceleration; Sensors for drones, robots for personal or hobby use or commercial use, automobiles, autonomous cars, self-driving vehicles, and other land and air vehicles, video display terminals, video display monitors, computer operating programs for video display terminals and video display monitors; Augmented reality computer games, virtual reality video games; Augmented reality headsets adapted for use in playing video games; goggles for enabling virtual world experiences; Class 028 Class 028 Toys and Sporting Goods Products Virtual, augmented and mixed reality gaming headsets adapted for use in playing video games; apparatus for electronic games adapted for use with an external display screen or monitor; hand held units for playing electronic games; mobile beacons for use in sports and games to track moving moving or triggering digital elements; Computer software and hardware for experiencing and delivering augmented reality and digital content, namely, computer mobile application for setting up, configuring, and controlling the experience and content of mobile device, wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, smart glasses with an optical display, wearable lens, wearable smart wristbands to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; Class 035 Advertising, Business & Retail Services Advertising, marketing, promotion of information, business goods and services, namely, geolocated, location based, print or digital item, to experience, display, interact, capture a digital layer or digital content, using augmented reality and virtual reality. Providing temporary use of on-line non-downloadable software for electronic commerce; providing a service or website for electronic commerce, or for marketing or promotion namely, a website providing content management and delivery of geolocated, augmented reality, virtual reality and spatialized content, marketing messages or advertisement for customers; Providing digital media content, namely, geolocated, augmented reality, virtual reality and spatialized content for advertising, marketing promotional and business customers; Electronic and digital content, namely, geolocated, augmented reality, virtual reality and spatialized content for customers; On-line retail store services featuring downloadable applications, namely, virtual, augmented and mixed reality applications; on-line retail store services featuring downloadable applications, and educational and entertainment content in the nature of games and audiovisual material; -on-line retail store services featuring hardware and software for virtual, augmented and mixed reality world experiences, namely, headsets, remote control units, wearable peripherals for connecting with computers, video displays mounted in wearable headsets and near-eye display optics; Provide digital media content, namely, geolocated, augmented reality, virtual reality and spatialized content for advertising, marketing promotional and business customers; Electronic and digital content, namely, geolocated, augmented reality, virtual reality and spatialized content for customers; Advertising, marketing, promotional and business goods, namely, to experience augmented reality, virtual reality digital content featuring and promoting the goods and services of others Displaying advertising for others; Providing dynamic internet accessible or digital content that does not require a download of software to access, experience, interact and visualize digital layers of static or motion, text, video, 3D assets, 2D assets, animations, audio, sensory, interactive elements, notifications, contesting, gamification, calls to action, links or buttons, social media content interactions, navigation, geo relevant content, markers, directions, reviews, statistics, advertisements, search results, user requested information, not requiring downloadable, or previously installed software, software applications or computer programs.
Class 041 Education and Entertainment Services Entertainment services in the fields of digital video content, virtual reality content and augmented reality content; Cinematography services; production of television, motion picture, film, advertising, interactive games and contests, and related entertainment content; Entertainment media production services for television, motion pictures, advertisements, and the Internet; Entertainment services, namely, production or delivery of digital content, experience of digital content, virtual reality content and augmented reality content for use by others; Entertainment services in the nature of providing virtual reality and augmented reality environments that allow users to observe and to participate in pre-recorded, live and virtual or augmented activities and entertainment events; Entertainment services in the nature of recording, publishing, producing, and providing digital video content, virtual reality content and augmented reality content and environments to allow users to observe and to participate in pre-recorded, live, virtual and augmented entertainment activities and events; Providing an Internet web site portal featuring digital video content, cinematography, advertising content, television content, virtual reality content, augmented reality content, and other entertainment related content; Services in the field of computer vision and machine learning for the acquisition, processing, analysis, understanding and rendering of images, a sequence of images, and video; Providing a web portal, signal, link or access point to digital video content, virtual reality and augmented reality content, experiences, activities, events, music, videos, films and film clips, pod casts, interviews, articles, news, presentations, advertisements, spacial and geographical locations, live and pre-recorded activities, events and performances, museums, entertainment, research, industry, and the art community, graphic art and photographs. Entertainment services, namely, providing through augmented reality services without the need of any downloaded software, information relating to movies, television shows, music, magazines, books, audiobooks, and games; Entertainment services, namely, providing a website featuring blogs in the field of music, computer games, virtual reality, movies, television shows, news, and sports; Entertainment and information services, namely, providing a layer of digital content though augmented reality accessible without the requirement of an application or downloaded software to publications in the nature of books, magazines, brochures, pamphlets, newspapers, articles, manuals, newsletters, signage, posters, print, fabric, advertisements, toys, equipment, property, busindings, automobiles, games, journals, workbooks, periodicals, and catalogs in the field of in the field of music, games, movies, television shows, computer games, virtual reality, news, shopping, travel, health, engineering, and sports; Entertainment services, namely, providing a website featuring non-downloadable series of fiction books and series of fiction audiobooks; Providing on-line non-downloadable general feature magazines; Entertainment services through augmented reality, namely, providing a web site featuring non-downloadable musical performances and musical videos, instructional videos, streaming video; entertainment services, namely, providing on-line computer games; Entertainment information services and educational information services using augmented reality in the field of entertainment, namely movies, television shows, music, sports, news, games, magazines, books, audiobooks, computer game software, and cloud computing video hosting websites; Entertainment services, namely, providing on-line reviews of fiction and non-fiction books and movies, television shows, music, magazines, audiobooks, and games, locations, venues, services, businesses; rental of electronic books, films, movies, and pre-recorded videos that may be downloaded from a global computer network; Entertainment services, namely, providing a digital layer though augmented reality of online non-downloadable and downloadable, and printed materials, books and graphic novels Providing a website featuring blogs about technology for delivering virtual world experiences; providing a website featuring internally created information about virtual world experience games that are delivered to computers, laptops, tablets, mobile phones, smart watches.
Class 042 Computer & Software Services & Scientific Services Services delivering augmented reality and digital content to computer hardware and computer software, namely, computer mobile application for setting up, configuring, and controlling the experience and content of wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; virtual reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, digital glasses, wearable peripherals, optical peripherals, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; computer software for recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware; computer hardware for virtual, augmented and mixed reality applications and environments; hardware and software for use in enabling computers, handheld consoles, tablet computers, mobile devices, and mobile phones to provide augmented, mixed and virtual reality world experiences; data processing apparatus; computer central processing units; computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of business, medical information and entertainment; human computer interface hardware, namely, augmented, mixed and virtual reality headsets, remote control units for computers, and wearable computer peripherals for connecting with computers; virtual, augmented and mixed reality game software; video display hardware, namely, video displays mounted in wearable headsets in the nature of head-mounted video displays; near-eye display optics, namely, optical lenses ; augmented reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; Software as a Service (SaaS) services featuring non-downloadable software for use with smart camera systems; Software as a Service (SaaS) services featuring non-downloadable software for processing and rendering digital video content, virtual reality content and augmented reality content; Software as a service (SAAS) services featuring 3D studio tools for the creation of digital content for mobile devices to display in augmented reality and virtual reality content over the world wide web, specifically not requiring any downloadable applications or downloadable software; Providing on-line non-downloadable software for use with smart camera systems; Providing on-line non-downloadable software for processing and rendering digital video content, virtual reality content and augmented reality content. Platform as a service (PAAS) services featuring: web site based software for use to create, develop, procure, customize, present, interact, experience, display, trigger or publish of virtual reality, augmented reality, and mixed reality for the world wide web accessing content without downloadable software applications; internet based studio platform, namely, to create, customize, organize, develop, publish, view, store, share, record, digital content in an augmented reality, virtual reality, mixed reality environment, and add a digital layer of accessible content without requiring an app to be installed or a downloadable software to be used; website link gateway, not requiring any downloadable software for computing devices, handheld devices, wearable devices, and mobile devices to access, create, experience and interact with virtual reality, mixed reality, augmented reality, and consumer electronics industries for cultural, industry, entertainment, promotional, marketing, informative, or educational purposes. a service enabling a phone to recognize the shapes and sounds that surround it by identifying digital patterns markers or beacons that allow the mobile device to recognize or translate content by a device capable of generating an action: play a multimedia video, send an SMS, connect to a mobile web device, to generate 3D content in real time from latitude, longitude and height as transmitted to the terminal that is then superimposed on the screen. web site or web browser service used in live image recognition in real time to its digital identity; mobile camera ot device using augmented reality to identify patterns that shape it and display information or media; services of focusing a mobile camera on a printed, projected or digital images to trigger 2D, 3D, digital and media objects and elements to enrich it. web site or web browser service that utilizes global positioning or triangulation to determine exact position and what their mobile camera is focused on to represent information about any object in their field of vision in digitally, in 3D, augmented reality, or virtual reality ; services using navigation sensors incorporated in the hardware, equipment, devices and peripherals, wearables, smartphones, to help contextualize surrounding information without the need for any downloadable software, graphical books enhanced with specialized covers and content using augmented reality; Augmented computer application software studio, namely, software for: creating, storing, and viewing augmented reality; computer application software for computing devices, handheld devices, wearable devices, and mobile devices, namely, software for software for creating, storing, and viewing augmented reality; computer game programs via the internet; augmented experiences accessible from a global computer network; augmented experiences for use on mobile and cellular phones; computer software and hardware for creating, storing, and viewing augmented reality; virtual web based studio for creating, storing, and viewing augmented reality that does not require any downloads to the users device; computer software for facilitating the interoperability of augmented reality through a browser or web link; digital visuals, geo and spatial triggers for creating, storing, and viewing augmented reality; virtual web based studio platform for creating, storing, and viewing augmented reality; cloud-based software for creating, storing, and viewing augmented reality; cloud-computing software for creating, storing, and viewing augmented reality; virtual web based studio accessible via a global computer network and wireless devices; electronic game programs; electronic game software for use on augmented reality; mobile applications for creating, storing, and viewing augmented reality; software for creating, storing, and viewing augmented reality; software in the nature of a mobile application for creating, storing, and viewing augmented reality. A non-downloadable studio namely an interactive hosting services which allow users to: publish and share content and images; providing services which give users the ability to upload, exchange, and share content; a studio platform hosted on a website provided to create, customize, organize, develop, publish, view, store, share, record, digital content for mobile divices, computer hardware wearable devices and peripherals; computer services, namely, computer services, namely, creating an online accessible digital layer of virtual content triggered by signal, proximity, computer vision or audio recognition and displaying the digital layer, personal related to a print, visual or photographic element, and/or geographically relevant or useful digital content, which may require an internet connect or local or area specific signal, and a browser gateway on a device or wearable device equipped with a camera - enabling augmented reality, virtual reality or mixed reality environments to be experienced by users to engage, interact, learn, create, customize, organize, develop, publish, view, store, share, record, to create, experience, publisize, promoted, local, trigger based, wayfinding, geo and spatial placed content, advertisements, marketing elements within virtual silos of augmented content for users to engage in social networking services; electronic storage of electronic media, namely, images, text and video and audio data without the need to download any software or apps; software as a services (SaaS) featuring computer programs for assisting developers in creating program code for use in application programs; software as a service (SaaS) featuring computer programs for running development programs and application programs in a common development environment; software as a service (SaaS) featuring computer programs for use in developing and publishing augmented reality triggering off of print and geo placed digital content, information, and content; computer services, namely, hosting online digital assets, for organizing and conducting meetings, events and interactive discussions via communication networks; providing online sites featuring technology that enables online users to create personal profiles featuring social and business networking information and to transfer and share such information among multiple online sites; providing virtual reality, mixed reality, and/or augmented reality information from searchable indexes and databases of information, including text, electronic documents, databases, graphics, photographic images and audio visual information, by means of computer and communication networks; computer services in the nature of providing customized online pages featuring user-defined or specified information, personal profiles, and virtual reality, mixed reality, and/or augmented reality content and data; computer services, namely, providing search engines for obtaining data on a global computer and communication networks; providing non-downloadable e-commerce software to allow users to perform electronic business transactions via a global computer and communication networks. human computer interface software for interacting with and transferring and receiving audio-visual content, documents, files, and data in the field of computer technology through augmented reality, without the need for any downloadable software, providing current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, fashion, apparel, toys, home office products, news, entertainment in the form of radio shows, TV shows, live musical performances, movies, sports, business administration consultancy and business information; | |