| Gym Addict Paraffin Store Limited 2243929 8 Mar 2023 | | Athletic apparel Class 025 Class 025 Clothing Products Athletic apparel | |
| GYMNATIC BRIMDALE INTERNATIONAL INC. 2241000 22 Feb 2023 | on 4 Oct 2024 | Backpacks and sports bags; duffle bags,Water bottles,Caps; casual clot... Class 018 Class 018 Leather Products not including clothing Backpacks and sports bags; duffle bags Class 021 Class 021 Houseware and Glass Products Water bottles Class 025 Clothing Products Caps; casual clothing; hats; sportswear | |
| GYM TWL & Design GYM TWL CORP. 2233455 12 Jan 2023 | on 15 May 2024 | Compressed towels; cotton towels; textile exercise towels; yoga towels Class 024 Compressed towels; cotton towels; textile exercise towels; yoga towels | |
| GYM-TONIQUE GAUTAM MEHTA 2224477 25 Nov 2022 | on 16 Nov 2023 | Athletic clothing; athletic clothing, baby clothing, casual clothing, ... Class 025 Class 025 Clothing Products Athletic clothing; athletic clothing, baby clothing, casual clothing, children's clothing, hats; baby clothes; baby clothing; baby layettes for clothing; ballet clothing; beach clothes; beach clothing; beach clothing, casual clothing, children's clothing, hats, flip-flops; business clothing; casual and athletic clothing; casual clothing; casual clothing adorned with customized slogans and graphic designs; casual clothing featuring pants, dresses and shorts; casual clothing, hats and caps; casual clothing, intimate apparel, undergarment; casual clothing, sports clothing, beachwear, business clothing, sleepwear, undergarments, outerwear jackets, coats, scarves, gloves, slippers, shoes for babies, belts, hats, caps, suspenders, ties, bowties, tuques, mittens, cloth bibs, bibs, boots, socks, stockings; casual clothing, sports clothing, everyday clothing, outdoor winter clothing; casual clothing, t-shirts, promotional t-shirts; casual shirts, long-sleeved t-shirts, sweatshirts, t-shirts, sweaters, skirts, dresses, hats, children's clothing; casual wear, athletic clothing, beach wear, exercise clothes; children's clothing; clothing for figure skating; clothing for gymnastics; clothing for skiing; clothing for sports; clothing in particular pants; clothing, namely, base layers; cycling gloves, cyclists' clothing, casual clothing, athletic clothing, athletic apparel, sportswear, athletic footwear, exercise footwear, sports footwear, caps, hats, sun visors and beanies; cyclists' clothing; dance clothing; outdoor winter clothing Class 035 Class 035 Advertising, Business & Retail Services On-line retail store services featuring apparel, clothing, sleepwear, and socks; on-line retail store services featuring clothing, headwear and footwear and clothing accessories being belts, scarves, gloves and neckwear; on-line retail store services featuring cosmetics, candles, cushions and clothing; on-line retail store services featuring virtual merchandise, namely, clothing, outerwear, headwear, and footwear, for use online and in online virtual world; on-line retail store services in relation to virtual merchandise, namely, footwear, clothing, headwear, eyewear, bags, sports bags, backpacks, sports equipment, footballs, art, trophies, toys and accessories; on-line wholesale store services featuring clothing; online and retail sale of clothing, hoodies, t-shirts, sweatpants; online and retail sales of clothing and drinkware; online retail and wholesale store services featuring footwear, clothing, headwear, and shoelaces; online retail clothing store services; online retail sale of baby food and baby clothing; online retail sale of bags, books, toys, footwear, infants' and children's furniture, art prints, clothing, bedding, blankets and throws; online retail sale of clothing; online retail services featuring clothing accessories being belts, sashes, scarves, ties, and wraps; online retail services featuring clothing, outerwear, headwear, and footwear; online sale of beach clothes; online sales of casual and athletic clothing, hats, cloth flags, beverage glassware, cups, travel mugs and stickers; online sales of clothing; online sales of nutritional supplements, food, clothing, and sporting goods; operation of a clothing store; retail and online retail sale of athletic clothing; retail and online retail store services featuring athletic clothing; retail and online retail store services featuring baby clothing; retail and online retail store services featuring beach clothes; retail and online retail store services featuring casual clothing; retail and online retail store services featuring children's clothing; retail and online retail store services featuring cider, casual clothing, headwear, beverage glassware, and novelty items; retail and online retail store services featuring cloth towels; retail and online retail store services featuring dress clothing; retail and online retail stores featuring children's clothing, socks, gloves, scarves, hats, caps, tuques, bandanas, sun visors, children's footwear, school uniforms, athletic uniforms and sports uniforms; retail and wholesale store services featuring footwear, clothing, headwear, and shoelaces; retail clothing boutiques; retail clothing store services and online sales of clothing; retail of clothing, underwear and fashion accessories, namely hats, scarves, ties, bow ties, cufflinks, suspenders and belts; retail sale of casual clothing; retail sale of clothing; retail sale of clothing, headgear, footwear, bags, hand fans, mugs, beach towels; retail services featuring clothing accessories being belts, sashes, scarves, ties, and wraps; retail services for clothing, footwear, and bags; retail store and online retail store services in the field of athletic clothing, uniforms, sporting goods, posters, signed photographs and sports memorabilia; retail store services featuring athletic apparel and casual clothing; retail store services featuring casual clothing; retail store services featuring clothing, athletic clothing, sports bottles sold empty, vacuum bottles, reusable water bottles sold empty, insulating sleeves for water bottles, sports bags, backpacks; retail store services featuring clothing, headwear and footwear; retail store services featuring clothing, headwear and footwear and clothing accessories being belts, scarves, gloves and neckwear | |
| GYMENI GYMENI FITNESS LLC 2224493 25 Nov 2022 | on 25 Nov 2022 | Exercise machines comprising a collapsible/expandable frame composed o... Class 028 Class 028 Toys and Sporting Goods Products Exercise machines comprising a collapsible/expandable frame composed of a plethora of links and by which a user can achieve a total body strength workout by pushing/pulling on the frame in its expanded condition | |
| Gymbro Sport Richard Jarrett 2231959 18 Nov 2022 | on 30 Jan 2025 | Clothing; headgear; footwear. Class 025 Class 025 Clothing Products Clothing; headgear; footwear. | |
| GYMSHARK GYMSHARK LIMITED 2242662 22 Aug 2022 | on 19 Jun 2024 | Downloadable augmented and virtual reality software and software appli... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Downloadable augmented and virtual reality software and software applications; downloadable computer software and software applications providing a virtual marketplace; downloadable electronic publications; downloadable electronic publications in the fields of computer software, metaverses, augmented reality, virtual reality, mixed reality, non-fungible tokens (NFTs), self-sovereign identities, virtual products and online gaming; downloadable mixed reality software and software applications; downloadable computer games software and software applications; downloadable software and software applications for metaverses; downloadable software and software applications for creating, managing and accessing groups within virtual communities; downloadable computer software and software applications for social networking and creating and interacting with online communities; downloadable software and application software for providing a metaverse experience; downloadable software and software applications for libraries and books accessed via metaverses; downloadable software for blockchain-based platforms, namely, software platforms for distributed applications and software using a consensus engine incorporating blockchain technology for securing data with cryptographic information; downloadable software and digital content, namely virtual goods, in the form of non-fungible digital asset tokens used with blockchain technology to represent a collectible item; downloadable software and digital content, namely virtual merchandise; downloadable digital content, namely non-fungible audio and visual files; downloadable software and digital content, namely virtual goods for use online and in online virtual worlds; downloadable software and digital content, namely downloadable virtual goods; downloadable software, namely virtual goods; downloadable software and digital content, namely virtual goods, in the form of clothing, footwear, sportswear, swimwear, athletic wear, leisurewear, glasses, sunglasses, protective clothing and helmets, supplements, audio equipment, headphones, physiotherapy and rehabilitation equipment, compression wear and articles for compression, jewellery, animal apparel, water bottles and household utensils, bags, sports bags, textile goods, sports equipment, mats, accessories for apparel, fitness equipment, art, graphic art, multimedia recordings, games, toys and accessories, and skins for use online and in online virtual worlds; virtual reality apparatus; augmented reality apparatus; artificial intelligence software; downloadable e-books; digital recording media; downloadable videos; video recordings; downloadable video files; downloadable podcasts and videocasts; media content; pre-recorded videos; audiobooks; audio recordings; audio-visual recordings; downloadable electronic newsletters; downloadable software and digital content in the form of virtual characters; downloadable software and digital content, namely interfaces for metaverses; downloadable computer graphics; downloadable multimedia files; downloadable game related software applications; downloadable electronic games; publications in electronic format [downloadable]; downloadable software in the form of virtual clothing, footwear, headgear, sportswear, athletic wear, leisurewear, glasses, sunglasses, protective clothing and helmets, supplements, audio equipment, headphones, physiotherapy and rehabilitation equipment, compression wear and articles for compression, jewellery, animal apparel, water bottles and household utensils, bags, sports bags, textile goods, sports equipment, mats, accessories for apparel, fitness equipment, art, graphic art, multimedia recordings, games, toys and accessories; downloadable software and software applications for use in the retailing of virtual goods, non-fungible tokens, blockchain tokens and non-fungible assets; protective masks; dust masks. Class 016 Class 016 Paper Goods and Printed Material Printed matter; photographs; stationery; instructional and teaching materials; books; calendars; magazines and periodicals; decals; stickers; pictures; posters; writing instruments; notebooks; notepads; bookmarks; labels; catalogues; magazines; annuals; postcards; gift boxes; packaging boxes of paper and cardboard; paper bags; plastic bags; booklets; daily planners; diaries; exercise books; autobiographical books; directories; educational publications; gift cards; gift wrap; greetings cards; manuals; plans; printed charts; prints; transfers; tickets; art images; graphic art prints. Class 035 Advertising, Business & Retail Services Advertising and marketing services provided by means of social media; advertising and marketing in the fields of computer software, metaverses, augmented reality, virtual reality, mixed reality, non-fungible tokens (NFTs), cryptocurrency, blockchain, self-sovereign identities and online gaming; promotion of goods and services through sponsorship of virtual events; organisation of virtual exhibitions and events for commercial or advertising purposes; distribution of promotional material; marketing campaigns; development of promotional campaigns; dissemination of advertising via online communications networks; arranging and conducting of online trade fairs, trade shows, exhibits and events for commercial or advertising purposes; promotion of goods and services through sponsorship in online worlds and in metaverses; loyalty, incentive and bonus program services offered in conjunction with non-fungible tokens (NFTs); loyalty, incentive and bonus program services offered in virtual, online worlds and metaverses; loyalty, incentive and bonus program services using cryptocurrency via blockchain-based digital transactions; retail store services, virtual retail store services, mail order services, wholesale services, online retail store services and temporary and pop-up retail store services in connection with fashion masks;
Class 036 Insurance & Financial Services Financial and monetary affairs; issuance of prepaid gift cards; issuing tokens of value in the nature of gift cards and vouchers; issuing gift certificates which may then be redeemed for goods or services; financial services relating to virtual goods, digital collectibles and non-fungible tokens; monetary affairs relating to virtual goods, digital collectibles and non-fungible tokens; fundraising and financial sponsorship relating to virtual goods, digital collectibles and non-fungible tokens; issuing tokens of value; issuance of digital tokens; issuing reward points in the form of cryptocurrencies, crypto-assets, digital assets, digital tokens, digital coins and airdrops as part of reward schemes, bonus schemes and customer loyalty programmes; issuing of non-fungible tokens, digital tokens and tokens of value based on, or used with blockchain technology; financial transactions via blockchain; cryptocurrency payment processing; cryptocurrency exchange services; issuing tokens of value as a reward for member loyalty; issuing tokens of value as a reward for user content, feedback and interactions; facilitating the use of digital tokens as a method of payment for digital products and services; digital token exchange services; issuance of tokens of value, namely, digital tokens for use by members of an on-line community via a global computer network; issuance of non-fungible tokens of value used with blockchain technology to represent a collectible item; digital token trading; digital token transfer services; cryptocurrency exchange services featuring blockchain technology; financial exchange of virtual currency, in the field of non-fungible tokens; financial transaction services involving cryptocurrency, non-fungible tokens and blockchain technology; financial services, namely, providing a digital currency and a digital token of value for use by members on an online community via a global computer network; financial services, namely, providing electronic transfer of a digital currency for use by members of an online community via a global computer network; providing a digital token for use by members of an online community via a global computer network; information, consultancy and advisory services relating to all of the aforesaid
Class 041 Education and Entertainment Services Entertainment and education provided in online virtual worlds, online games and metaverses; organising online and virtual sporting events, activities and competitions; sports, health and fitness training and coaching provided in online virtual worlds, online games and metaverses; providing sports, health and fitness information and education in online virtual worlds and metaverses; arranging and conducting of virtual and online sports events for charitable purposes; organising and delivering exercise and fitness classes, personal training and fitness activities in online virtual worlds, online games and metaverses; providing virtual fitness centres; providing gymnasiums and fitness centres in metaverses; arranging and conducting of live entertainment events in virtual worlds and metaverses; arranging of festivals in virtual worlds and metaverses for entertainment purposes; entertainment by means of roadshows in virtual worlds and metaverses; organization of group recreational activities in virtual worlds and metaverses; entertainment services, namely, providing on-line, non-downloadable clothing, footwear, sportswear, swimwear, athletic wear, leisurewear, glasses, sunglasses, protective clothing and helmets, supplements, audio equipment, headphones, physiotherapy and rehabilitation equipment, compression wear and articles for compression, jewellery, animal apparel, water bottles and household utensils, bags, sports bags, textile goods, sports equipment, mats, accessories for apparel, fitness equipment, art, graphic art, multimedia recordings, games, toys and accessories, and skins for use in virtual environments; virtual fan club services; virtual reality and interactive game services provided online from a global computer network and through various wireless networks and electronic devices; entertainment services, namely, providing online non-downloadable game software and online video games; entertainment services, namely, providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; entertainment and education services, namely, providing an online environment featuring streaming of entertainment and educational content and live streaming of entertainment and educational events; entertainment services in the nature of organizing, arranging, and hosting virtual performances, competitions and social entertainment events; entertainment services, namely online offering of virtual goods, digital collectibles and non-fungible tokens for use online and in virtual environments; entertainment services, namely providing online games in which players can win virtual goods, digital collectibles, non-fungible tokens, digital tokens or other application tokens; online gaming, in particular with virtual goods and virtual currencies (on computer networks); entertainment services, namely online offering of virtual goods, digital collectibles and non-fungible tokens for use online and in virtual environments; entertainment services, namely providing online games in which players can win virtual goods, digital collectibles, non-fungible tokens, digital tokens or other application tokens; entertainment services, namely, providing on-line, non-downloadable virtual merchandise; providing immersive virtual experiences on-line; entertainment services, namely providing on-line virtual reality experience services; entertainment services in the nature of on-line computer games; entertainment services, namely providing on-line video games; electronic publishing of on-line non-downloadable images and pictures; electronic publishing of on-line music, not downloadable; electronic publishing of on-line non-downloadable audio and video content; organising community gaming events online; organising online community events that allow members to explore a digital environment or digital habitat online; education services, namely providing health, fitness and wellness training, tuition and information in online worlds, virtual worlds and metaverses; information, advisory and consultancy services relating to all the aforesaid services.
Class 042 Computer & Software Services & Scientific Services Design and development of computer software; design, development and provision of computer software namely augmented and virtual reality software, mixed reality software, computer games software, application software for metaverses, computer software for creating, managing and accessing groups within virtual communities, computer software for social networking and creating and interacting with online communities, computer software for sending and receiving electronic messages, alerts, notifications and reminders, computer software for accessing metaverses, identity verification software, authentication software, computer software for the creation of a self-sovereign identity, computer software for processing personal identification information, computer software providing a virtual marketplace and downloadable computer software for blockchain technology; design and development of computer software platforms; information, advisory and consultancy services in relation to the foregoing.
Class 045 Personal & Legal & Social Services Social networking services; internet-based social networking services; provision of personal support for individuals and families; online social networking services accessible by means of downloadable mobile applications; online social networking services provided through a community website; information, advisory and consultancy services relating to all of the aforesaid services. | |
| GYMSNACKS REDA REBBAA 2205273 21 Aug 2022 | | Nut and seed-based snack bars; nut- and dried fruit- based snack bars;... Class 029 Class 029 Meats and Processed Food Products Nut and seed-based snack bars; nut- and dried fruit- based snack bars; nut-based snack bars; nut-based snack food; nut-based snack foods; nut-based snack mixes; nuts and seeds, nut-based snack mixes; processed nut, fruit, and seed-based snack bars; seed-based snack bars; seed-based snack foods; sunflower seeds | |
| GYMERA SHENZHEN ZHIQIANKUN TECHNOLOGY CO. LTD. 2193444 22 Jun 2022 | on 22 Jun 2022 | Exercise balls; Abdominal wheel rollers for fitness purposes; Resistan... Class 028 Class 028 Toys and Sporting Goods Products Exercise balls; Abdominal wheel rollers for fitness purposes; Resistance machines for exercise; Rowing exercise machines; Exercise trampolines; Exercise equipment for use in pilates; Stationary exercise bicycles; Sit-up benches; Waist protectors for sports use; Exercise treadmills; Elliptical exercise machines; Skipping ropes; Boxing gloves; Knee guards for sports use; Exercise weights; Exercise bars; Exercise benches; Stair-stepping machines for exercise; Waist trimmer exercise belts; Weight lifting machines forexercise; Doorway pull-up bars; Push-up stands; Kettlebells; Chest expander; Dumb-bells; Handgrip strengthener rings; Yoga straps. | |
| GYM RAT WILLIAMS BELANGER 2187223 20 May 2022 | on 11 Mar 2024 | Articles de sports reliés à l'entrainement en salle de musculation. Class 028 Class 028 Toys and Sporting Goods Products Articles de sports reliés à l'entrainement en salle de musculation. | |