Trademarkia Logo

Canada

C$
ALPHACHESS
REGISTERED

on 12 Jun 2023

Last Applicant/ Owned by

DEEPMIND TECHNOLOGIES LIMITED

5 New Street SquareLondon EC4A 3TW

GB

Serial Number

1870880 filed on 1st Dec 2017

Registration Number

TMA1184599 registered on 12th Jun 2023

Registration expiry Date

12th Jun 2033

Correspondent Address

CLARK WILSON LLP

900 - 885 WEST GEORGIA STREETVANCOUVER

BRITISH COLUMBIA

CA

V6C3H1

ALPHACHESS

Trademark usage description

scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teac Read More

Classification Information


Class [009]
Scientific, nautical, surveying, photographic, cinematographic, optical, weighing, measuring, signalling, checking (supervision), life-saving and teaching apparatus and instruments, namely, wireless communication devices for voice, data or image transmission, namely, hand held and wearable computers, mobile phones, tablet computers and portable computers and natural language virtual agent software application for enabling data capture and data analysis in the field of artificial intelligence; apparatus and instruments for conducting, switching, transforming, accumulating, regulating and controlling electricity, namely, electric light switches, plugs, fuse boxes, coils, connectors, converters, flasher switches, light dimmers, circuits, wires and cables, voltage transformers; apparatus for recording, transmission or reproduction of sound or images, namely, magnetic data carriers, namely, magnetic discs, magnetic identifying cards, smart cards, flash memory cards and hard disk drives, recording discs, namely, audio discs, computer discs, compact discs, DVDs and digital recording media, namely, digital disc drives, USB flash drives, all containing information and content pertaining to computer video games, video games, playing video games and training machines to play video games; mechanisms for coin-operated apparatus; cash registers; calculating machines, namely, calculators; data processing equipment, namely, computer central processing units; computers; tablet computers; computer peripherals, namely, digital voice signal processors; information technology and audiovisual equipment, namely, audio tape recorders, combination video players and recorders, audiovisual headsets for playing video games, audiovisual receivers; artificial intelligence apparatus, devices and instruments, namely, computer hardware and computer software for enabling natural language interaction and dialogue between a human user and a web service, data center, website contact center or digital device including mobile, portable and wireless devices; humanoid robots with artificial intelligence; computer software for enabling natural language interaction and dialogue between a human user and a web service, data center, website contact center or digital device including mobile, portable and wireless devices; computer programs, recorded; recorded computer software, namely, recording computer operating programs and software for data analysis and computation and operating software for artificial intelligence, machine learning, deep learning, reinforcement learning, building neural networks, tree search, high performance computing, distributed computing, cloud computing, analytics and data mining, virtual reality, augmented reality in the field of robotic science, technology, medicine and healthcare; downloadable computer programs and software for use in designing and developing artificial intelligence, machine learning, deep learning, reinforcement learning, building neural networks, tree search, high performance computing, distributed computing, cloud computing, analytics and data mining, virtual reality, augmented reality in the field of science, technology, medicine and healthcare; interfaces for computers, namely, computer interface cards and boards; downloadable computer software applications for use in designing, developing and applying artificial intelligence, machine learning, deep learning, reinforcement learning, building neural networks, tree search, high performance computing, distributed computing, cloud computing, analytics and data mining, virtual reality, augmented reality in the field of science, technology, medicine and healthcare; computer software for use as an application programming interface (API); computer software for use in relation to robotic science, information technology, artificial intelligence, machine learning, deep learning, reinforcement learning, building neural networks, tree search, high performance computing, distributed computing, cloud computing, analytics and data mining, virtual reality, augmented reality; computer programs for use in relation to science, information technology, artificial intelligence, machine learning, deep learning, reinforcement learning, building neural networks, tree search, high performance computing, distributed computing, cloud computing, analytics and data mining, virtual reality, augmented reality; computer software for use in creating, authoring, distributing, downloading, transmitting, receiving, playing, editing, extracting, encoding, decoding, displaying, storing and organising data in the field of artificial intelligence; computer application software for use in implementing the Internet of things [IoT] in the field of artificial intelligence; computer software and computer programs for playing electronic games; computer software and computer programs incorporating algorithms for use in manipulating received or inputted data generated in a virtual space for use in connection with artificial intelligence methods, natural language processing, natural language understanding, dialog systems, voice and speech recognition and text to speech systems, natural language human-machine interfaces, predictive assistance technologies and for use in training virtual agents in an artificial space; educational apparatus and simulators, namely, electronic machines, electronic recorders, video recorders, desktop computers and laptops, handheld computers, portable media players, mobile telephones, telepresence robots, computer display monitors, and wristwatches featuring a cellphone and display screen for recording, transmission and reproduction of sound and images for use in training artificial agents within a virtual space; recorded computer programs for use in general purpose computation, manipulation of collections of data, data transformation, input/output, communications, graphics display, modeling and testing for use in the fields of artificial intelligence, deep learning, high performance computing, distributed computing, virtualization and machine learning; abacuses; accumulators for computers and CPUs; audio- and video-receivers; audiovisual teaching apparatus, namely, computers, tablet computers, smartphones; software for creating and modifying audio, video and audio-video games; computer software in particular audio, video and audio-video games; computer software in the nature of audio, video and audio-video games; downloadable computer games offered via the internet and wireless devices; computer games; computer games for use with computers and video game consoles; computer games for use on mobile phones and other handheld wireless devices; computer games for use with on-line interactive games; computer games software for creating and modifying computer games; computer games; software programs for creating and modifying video games; electronic game programs for creating and modifying electronic video games; computer groupware for use in database management; computer hardware; computer hardware for games and gaming; video games; video and computer game programs; computer application software for mobile phones for artificial intelligence, machine learning, deep learning, reinforcement learning, building neural networks, tree search, high performance computing, distributed computing, cloud computing, analytics and data mining, virtual reality, augmented reality; computer games for use on mobile and cellular phones; recorded game software for mobile devices, namely smart phones and tablet computers; video game cartridges; electronic magnetic recording media featuring data relating to artificial intelligence, machine learning, deep learning, reinforcement learning, building neural networks, tree search, high performance computing, distributed computing, cloud computing, analytics and data mining, virtual reality, augmented reality; compact disc featuring computer programs for artificial intelligence, machine learning, deep learning, reinforcement learning, building neural networks, tree search, high performance computing, distributed computing, cloud computing, analytics and data mining, virtual reality, augmented reality in the field of robotic science, technology, medicine and healthcare; animated cartoons; recorded movies and films; downloadable movies and films; downloadable electronic publications in the field of artificial intelligence, and computer and video game strategy; electronic publications (downloadable) relating to games and gaming; downloadable publications, namely, guides featuring computer and video game strategy; memory cards for video game machines; downloadable image files containing artworks, texts, graphics and photographs; virtual reality games; interactive multimedia computer games; interactive computer games; computer games downloaded via the Internet; pre-recorded CDs and DVDs featuring artificial intelligence, machine learning, deep learning, reinforcement learning, building neural networks, tree search, high performance computing, distributed computing, cloud computing, analytics and data mining, virtual reality, augmented reality; parts, fittings and accessories for all the aforesaid, namely, touch pads, headsets for virtual reality games, virtual reality glasses, computer joystick peripherals, high performance computer hardware with specialized features for enhanced game playing ability


Classification kind code

11

Class [016]
Printed matter and printed publications, namely, books; magazines; periodicals; research papers; research abstracts of the subject matter or content of printed matter, books, articles, and manuals in the field of artificial intelligence, machine learning, deep learning, reinforcement learning, games of skill, computer game strategies; newsletters; brochures; manuals; catalogues; calendars; postcards; comics; printed material in the field of video games, namely, instructional manuals and computer game instruction manuals; computer game strategy articles, books, newsletters, research papers, publications; printed publications relating to computer software, computer programs; printed publications relating to science, information technology, artificial intelligence, machine learning, deep learning, reinforcement learning, building neural networks, tree search, high performance computing, distributed computing, cloud computing, analytics and data mining, virtual reality, augmented reality, games of skill, computer game strategies; strategy guide books for computer games


Classification kind code

11

Class [028]
Toys, games, playthings, namely, electronic interactive board games for use with external monitor, action skill games, action target games, arcade games, electronic card games, manipulative games, memory games, puzzle games, electronic board games, chess games; apparatus for games, namely, computer gaming consoles featuring artificial intelligence for use in playing and creating two-dimensional and three dimensional games; video game apparatus, namely, joysticks, hand-held video game units, computer gaming consoles; arcade video game machines; portable video games, namely, hand held units for playing video games other than those adapted for use with a display screen or monitor; amusement machines, automatic and coin-operated; hand-held electronic games other than those adapted for use with television receivers only; games of strategy, namely, Go games; board games; computer game apparatus, namely, joysticks, hand-held video game units, computer gaming consoles; handheld computer games; electronic board games; hand-held, non-electronic skill games; games of strategy; electronic educational games; electronic learning games; electronic teaching games; electronic training games


Classification kind code

11

Class [041]
Education, namely, teaching in the fields of artificial intelligence, machine learning, deep learning, reinforcement learning, building neural networks, tree search, high performance computing, distributed computing, cloud computing, analytics and data mining, virtual reality, augmented reality; providing of training, namely, providing seminars, webinars, conferences, classes and workshops in the field of artificial intelligence, machine learning, deep learning, reinforcement learning, building neural networks, tree search, high performance computing, distributed computing, cloud computing, analytics and data mining, virtual reality, augmented reality; entertainment in the form of television, film and online video, namely, ongoing television, film, and video programs in the field of artificial intelligence, machine learning, deep learning, reinforcement learning, building neural networks, tree search, high performance computing, distributed computing, cloud computing, analytics and data mining, virtual reality, and augmented reality; organizing sporting and cultural activities, namely, organization of dancing events, golf tournaments, hockey tournaments, soccer tournaments, music concerts for charitable purposes, magic shows, wine festivals, community festivals, video gaming competitions; entertainment services, namely, providing online video games; entertainment services in the form of on-line interactive computer games; arranging of games, namely, chess games, go games, electronic video games; providing on-line games; providing on-line video games; providing of game information; internet games (non-downloadable); on-line computer games; providing on-line computer games; providing on-line interactive computer games; game services provided on-line from a global computer network; on-line game services through mobile devices; game services provided on-line from a computer network or a mobile phone network; games equipment rental; providing a training environment, namely, live exhibition programs and providing educational demonstrations of advanced technologies incorporating data science, artificial intelligence, deep learning, machine learning, reinforcement learning and virtual reality for use in the fields of energy, information technology, healthcare, medicine, and robotic science; training services provided via simulators; information relating to electronic computer games via the Internet; training in computer programming; entertainment services in the nature of non-downloadable movies and films transmitted via the internet; providing on-line electronic publications, not downloadable, namely, written articles, newspapers, magazines, scientific journals, books and newsletters in the field of artificial intelligence, machine learning, deep learning, reinforcement learning, building neural networks, tree search, high performance computing, distributed computing, cloud computing, analytics and data mining, virtual reality, augmented reality; publication of computer games; publication of electronic articles, research papers, books, journals on-line, not downloadable; providing information to game players about the ranking of their scores via websites; computer education training; education and training relating to computer games; education relating to robotic science, information technology, artificial intelligence, machine learning, deep learning, reinforcement learning, tree search, building neural networks, high performance computing, distributed computing, cloud computing, analytics and data mining, virtual reality, augmented reality; training relating to robotic science, information technology, artificial intelligence, machine learning, deep learning, reinforcement learning, tree search, building neural networks, high performance computing, distributed computing, cloud computing, analytics and data mining, virtual reality, augmented reality; entertainment services, namely, interactive multimedia computer game programs in the field of artificial intelligence, machine learning, deep learning, reinforcement learning, building neural networks, high performance computing, distributed computing, virtual reality distributed via various platforms across multiple forms of transmission media; providing advice, consultancy and entertainment and educational information services in relation artificial intelligence, machine learning, deep learning, reinforcement learning, building neural networks, high performance computing, distributed computing, virtual reality


Classification kind code

11

Class [042]
Scientific and technological services, namely, scientific and technical consulting, scientific research, development and design of computer software and technology in the fields of analytics and data mining, data analysis, data transformation, data visualization, data mining, statistical analysis, artificial intelligence, machine learning and virtual reality; industrial analysis and research services in the fields of artificial intelligence, machine learning, deep learning, reinforcement learning, building neural networks, tree search, high performance computing, distributed computing, cloud computing, analytics and data mining, virtual reality, augmented reality; research, design and development of computer hardware and software; information technology [IT] consultancy; providing information on computer technology and programming via a web site; Development and testing of computing methods, algorithms and software; computer programming; computer programming consultancy; computer programming for others; computer software programming services; programming of computer animations; computer programming of video and computer games; design and development of computing platforms and training environments for others; research relating to computer programming; computer programming and software design; advisory services relating to computer programming; design, development and programming of computer software; design, development and provision of computer software for use as an application programming interface (API); computer software design; creating and maintaining web sites for others; installation of computer software; maintenance of computer software; updating of computer software; consultancy in the design and development of computer hardware; hosting of web sites; off-site data backup; computer software consultancy; development and testing of computing methods, algorithms and software; development and testing of computing methods, algorithms and software in a virtual space; development and testing of computing methods, algorithms and software for computer games and board games; design of games; design of board games; computer programming for video games; research and consultancy in the fields of artificial intelligence, machine learning, deep learning, reinforcement learning, building neural networks, high performance computing, distributed computing, virtual reality; design, development and analysis of environments for machine learning, deep learning, reinforcement learning; computer software design and development; computer game software design and development; programming of computer game software; developing computer game programmes using neural networks; developing computer (game) programmes using tree search; providing virtual computer environments through cloud computing; hosting of platforms on the Internet; programming of software for Internet platforms; platform as a service (PaaS) featuring computer software platforms for use of software in connection with artificial intelligence, machine learning, deep learning, reinforcement learning, building neural networks, tree search, high performance computing, distributed computing, cloud computing, analytics and data mining, virtual reality, augmented reality in the field of science, technology, medicine and healthcare; providing information on computer technology and programming via a website; advice, consultancy and information services in the fields of computer game programs, computer video games, video games, artificial intelligence, machine learning, deep learning, reinforcement learning, building neural networks, tree search, high performance computing, distributed computing, cloud computing, analytics and data mining, virtual reality and augmented reality


Classification kind code

11

Mark Details


Serial Number

1870880

Mark Type

Trademark

Legal History


Show more

Action TakenStatus
Submitted for opposition 15
on 14th Dec 2021
Correspondence Created
Submitted for opposition 15
on 11th Jan 2021
Correspondence Created
Submitted for opposition 15
on 2th Aug 2019
Correspondence Created
Submitted for opposition 87
on 16th Apr 2019
Rep for Service Changed
Submitted for opposition 48
on 16th Apr 2019
Agent Changed
Submitted for opposition 22
on 13th Feb 2019
Search Recorded
Submitted for opposition 20
on 13th Feb 2019
Examiner's First Report
Submitted for opposition 31
on 5th Dec 2017
Formalized
Submitted for opposition 1
on 4th Dec 2017
Created
Submitted for opposition 30
on 1st Dec 2017
Filed