Trademarkia Logo

Canada

C$
CatchE Logo
ABANDONED SECTION 36

on 23 Jan 2025

Last Applicant/ Owned by

Innovations Code 37 Inc.

1640 rue DézéryMontréal

QUEBEC

CA

H1W2R7

Serial Number

2004497 filed on 2th Jan 2020

CatchE Logo

Trademark usage description

downloadable video game programs based on classical and mechanical physics principles; downloadable electronic game software based on classical and me Read More

Vienna Information


16 . 1 . 4

Telecommunication, television, sound recording or sound reproduction apparatus and equipment, computersAppareils et équipement de télécommunication, de télévision, d'enregistrement ou de reproduction du son, ordinateurs

16 . 1 . 11

Telephone receiversAppareils de téléphone

16 . 1 . 20

Mobile telephones, smartphones, tablet computersTéléphones mobiles, ordiphones, tablettes électroniques

26 . 11 . 3

More than two lines or two bandsPlus de deux lignes ou de deux bandes

26 . 11 . 12

Curved lines or bands (except a 26.11.13)Lignes ou bandes courbes (excepté a 26.11.13)

26 . 11 . 21

Set of lines evoking speed or propulsionEnsemble de lignes évoquant la vitesse ou la propulsion

Classification Information


Class [009]
Downloadable video game programs based on classical and mechanical physics principles; Downloadable electronic game software based on classical and mechanical physics principles for playing videos, animations and computer games for use on electronic mobile devices; Downloadable video game software based on classical and mechanical physics principles for use on electronic mobile devices; Downloadable video game software based on classical and mechanical physics principles for playing videos, animations and video games on electronic mobile devices; Downloadable electronic game software based on classical and mechanical physics principles for playing videos, animations and electronic games; Downloadable interactive multimedia electronic game programs based on classical and mechanical physics principles for playing videos, animations, and electronic games; Downloadable electronic game programs based on classical and mechanical physics principles offered via social media for playing videos, animations and electronic games;Downloadable interactive multimedia electronic game programs based on classical and mechanical physics principles offered via social media for playing videos, animations and electronic games; Downloadable computer software for mobile devices in the field of social media for the creation and exchange of user-generated content, for allowing transmission of electronic communications and for online posting;Downloadable software in the nature of a mobile application for use in the field of social media for the creation and exchange of user-generated content, for allowing transmission of electronic communications and for online posting via mobile devices; Software programs for video games based on classical and mechanical physics principles; Computer software based on classical and mechanical physics principles;Video game software based on classical and mechanical physics principles for playing videos, animations and video games; Computer application software based on classical and mechanical physics principles for mobile devices namely, software for playing videos, animations and electronic games; Computer application software based on classical and mechanical physics principles for mobile phones, portable media players,tablets, handheld computers and other electronic mobile devices namely, software for playing video and computer games offered via social media; Downloadable computer application software based on classical and mechanical physics principles for playing videos, animations and computer games; Downloadable mobile application software based on classical and mechanical physics principles for playing videos, animations, and mobile games; Recorded content; Optical apparatus and instruments; Weighing apparatus and instruments;Measuring apparatus and instruments; Signalling apparatus and instruments; Scientific apparatus and instruments; Apparatus and instruments for conducting electricity; Sound transmitting apparatus; Apparatus for the transmission of images; Apparatus for the reproduction of images; Sound reproduction apparatus;Apparatus for recording images; Sound recording apparatus; Digital recording media; Calculators; Handheld communication devices; Communications equipment; Data communications apparatus; Point-to-point communications equipment; Broadcasting equipment; Antennas and aerials as communications apparatus;Navigation, guidance, tracking, targeting and map-making devices; Information technology and audio-visual,multimedia and photographic devices; Computer and mobile devices peripherals devices, protective equipment and accessories; Computer operating systems; USB flash drives; Keyboards; Computers and computer hardware; Headphones; Audiovisual headsets for playing video games; Virtual Reality (VR) Audiovisual headsets for playing video games; Augmented Reality (AR) Audiovisual headsets for playing video games; Data processing equipment and accessories (electrical and mechanical); Mouse pads; Media content; Holograms; Aerials; Encoded cards; Signs, luminous; Protective and safety equipment; Spectacle frames; Safety restraints for sports equipment; Mechanical signs; Safety nets; Downloadable electronic publications; Downloadable ringtones for mobile phones; Downloadable music files; Downloadable image files; Cell phone straps; Animated cartoons


Classification kind code

11

Class [025]
Headphones; Headgear; Footwear; Outerwear; Socks; Bathrobes; Overalls; Sock suspenders; Sweatbands;Bath shoes; Slippers; shoes or sandals; Espadrilles; Pockets for clothing; Soles for footwear; Belts; Clothing,namely shirts, sweatpants, sweatshirts, t-shirts, leggings, underwear, swimwear, caps, nightwear, socks,winter accessories namely, hats, caps, mittens, gloves, scarves; loungewear, skirts, dresses, shorts, coats, jackets, hooded sweatshirts, hooded pullovers, sportswear.


Classification kind code

11

Class [028]
Sporting articles and equipment; Board games; Electronic board games; Electronic toys; Hand-held units for playing electronic games; Portable games with liquid crystal displays; Games adapted for use with display receivers; Computer game apparatus; Apparatus for electronic games adapted for use with an external display screen or monitor; Water wings; Flippers for swimming; Slides; Swimming equipment; Swimming floats for gaming purposes; Stuffed toys; Water toys; Puzzles; Toy figures; Toy environments; Modelled plastic toy; Swimming pools play articles; Toys for animals; Novelty toys for playing jokes; Athletic protective sportswear.


Classification kind code

11

Class [041]
Entertainment service, namely, providing online games based on classical and mechanical physics principles; Entertainment in the nature of electronic games based on classical and mechanical physics principles, namely, providing temporary use of non-downloadable electronic games and electronic games features; Entertainment, namely providing non-downloadable electronic games based on classical and mechanical physics principles online; Entertainment services, namely, providing temporary use of non-downloadable interactive games and features based on classical and mechanical physics principles;Entertainment services, namely, providing temporary use of non-downloadable electronic games and electronic games features based on classical and mechanical physics principles; Entertainment services,namely, providing a website featuring games based on classical and mechanical physics principles;Entertainment services, namely, providing online video games based on classical and mechanical physics principles; Providing online computer games based on classical and mechanical physics principles via a computer network; Entertainment services, namely, providing online electronic games based on classical and mechanical physics principles for use on mobile devices; Entertainment service providing information online relating to electronic games and electronic devices enhancements for electronic games; Entertainment services, namely, providing temporary use of non-downloadable electronic games based on classical and mechanical physics principles via an electronic communication networks; Entertainment service arranging and conducting live, game tournaments featuring video games; Entertainment service organizing fan meetings and conferences in the fields of gaming, video games, and e-sports; Entertainment service organizing live video game and e-sports competitions based on classical and mechanical physics principles;Entertainment services arranging of entertainment shows, training, sporting and cultural activities;Entertainment service, organizing and arranging exhibitions for entertainment purposes; Entertainment ticket agency services; Organization of electronic games and competitions; Games equipment rental; Toy rental; Running of museum; Entertainment, namely, providing online computer games based on classical and mechanical physics principles available on social media; Entertainment services, namely, providing online video games based on classical and mechanical physics principles available on social media; Entertainment services, namely, providing temporary use of non-downloadable electronic games via an electronic communication networks and on social media; Multimedia publishing of software, specifically of electronic game software; Multimedia publishing; Publication of printed matter in electronic form on the Internet;Publication of printed matter; Publication of computer games; Audio, video and multimedia production;Photography production and publication.


Classification kind code

11

Mark Details


Serial Number

2004497

Mark Type

Trademark

Legal History


Action TakenStatus
Submitted for opposition 6
on 23rd Jan 2025
Abandoned - Section 36
Submitted for opposition 14
on 5th Nov 2024
Default Notice Sent
Submitted for opposition 22
on 18th Apr 2024
Search Recorded
Submitted for opposition 20
on 18th Apr 2024
Examiner's First Report
Submitted for opposition 287
on 10th May 2022
Pre-Assessment Letter Sent
Submitted for opposition 31
on 21st Jan 2020
Formalized
Submitted for opposition 1
on 3rd Jan 2020
Created
Submitted for opposition 30
on 2th Jan 2020
Filed