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Canada

C$
LEAGUE OF LEGENDS
SEARCHED

on 5 Nov 2024

Last Applicant/ Owned by

RIOT GAMES, INC.

12333 West Olympic BoulevardLos Angeles, CA 90064

US

Serial Number

2097744 filed on 7th Apr 2021

Correspondent Address

STIKEMAN ELLIOTT S.E.N.C.R.L., SRL/LLP

(Departement IP Department)1155 Boul. René-Lévesque OuestBureau 4000, 41 ÉtageMontréal

QUÉBEC

CA

H3B3V2

LEAGUE OF LEGENDS

Trademark usage description

all-purpose carrying bags; athletic bags; backpacks; belt bags; book bags; briefcases; business card cases; carrying cases; coin purses; collars for Read More

Classification Information


Class [003]
Baby oils; baby wipes; bath gels; bath oils; bath powders; bath salts; body creams; body oils; body spray; breath fresheners; bubble baths; cosmetic preparations; cosmetics; dentifrices; facial soaps; fragrances; hair shampoos; hair conditioners; hand soaps; hand lotions; liquid soaps; makeup; mouthwashes; non-medicated hair styling preparations; non-medicated sun care preparations; non-medicated lip care preparations; perfumes; pet shampoos; shower gels; sun block preparations; sun screen preparations; tooth gels; toothpastes


Classification kind code

11

Class [006]
Award plaques of common metal; boxes of common metal; medals; metal bins; metal identification bracelets not made of precious metal; metal piggy banks; metal rings; ornamental badges made primarily of metal; statues of common metal; pewter figurines; trophies of common metal.


Classification kind code

11

Class [009]
Audio speakers; battery chargers; batteries; bicycle helmets; blank flash memory cards; blank USB flash drives; cameras; cases for mobile phones; central processing units (CPU) [computer hardware]; computer docking stations; computer hardware; computer mice; computer monitors; computers; decorative charms for mobile phones; decorative magnets; digital materials, namely, non-fungible tokens (NFTs); digital media , namely, downloadable audio-visual media content in the fields of entertainment, music, video games, video game play, and video game competitions; digital media, namely downloadable media content in the fields of entertainment, music, music videos, video games and video game play; digital media streaming devices; digital signage; downloadable augmented reality game software; downloadable computer software for managing transactions using blockchain technology; downloadable computer software for trading, viewing and managing digital collectibles, namely, art, animation cels, images, photographs, trading cards, and videos; downloadable digital media, namely, digital collectibles created with blockchain-based software technology; downloadable digital music; downloadable electronic publications, namely, comic books, graphic novels, magazines, manuals, and newsletters in the fields of entertainment and video games; downloadable motion picture films, television programs and other short form entertainment programs in the nature of animation, comedy, drama, e-sports, fantasy and science fiction; downloadable music files; downloadable podcasts in the field of entertainment, music, e-sports and video games; downloadable software for streaming audio-visual media content via the internet and to mobile devices; downloadable virtual goods; downloadable virtual goods, namely, computer software programs featuring in-game resources, tokens and virtual currency for use in video games and online virtual worlds; downloadable software featuring virtual currency, namely, computer programs featuring in-game tokens and currency for use in online web and mobile video games; downloadable virtual reality game software; ear buds; electronic docking stations; eyeglass cases; eyeglasses; headphones; headsets for use with computers; in-car telephone handset cradles; interactive multimedia video game programs; lenses for smartphone cameras; magnetically encoded gift cards; mainframes; mobile phone battery chargers; mobile phone batteries; mobile phone signal boosters; mobile phones; monopods for handheld digital electronic devices, namely, cameras, mobile phones, tablet computers; mousepads; notebook computers; podcasts; pre-paid telephone calling cards, not magnetically encoded; prerecorded compact discs featuring music and motion picture soundtracks; prerecorded optical and magneto-optical discs featuring motion picture films, television programs and short form entertainment programs in the nature of animation, comedy, drama, e-sports, fantasy and science fiction; prerecorded video discs and DVDs featuring motion picture films, television programs and short form entertainment programs in the nature of animation, comedy, drama, e-sports, fantasy and science fiction; protective covers for mobile phones, tablets and laptops; rechargeable batteries; recorded augmented reality game software; recorded video game software; recorded virtual reality game software; screen protectors for mobile phones; secure digital memory cards; smartphones; smart watches; software for providing emoticons; speakers; streamable sound recordings; streamable videos; sunglass cases; sunglasses; tablet computers; telephones; video game cartridges; video game discs; wireless chargers; wireless network extenders


Classification kind code

11

Class [014]
Ankle bracelets; bangles; bracelets [jewelry]; body jewelry; charms for key chains or key rings; choker necklaces; clocks; cuff bracelets; cufflinks; ear clips; earrings; jewelry; jewelry boxes; jewelry charms; jewelry rolls; key chains; key rings; lapel pins [jewelry]; lockets; necklaces; nose rings; pendants; pet jewelry; pins being jewelry; rings being jewelry; slap bracelets; souvenir pressed coins; straps for watches; watches


Classification kind code

11

Class [016]
Art prints; art supplies; binders; blank journal books; bookmarks; books; calendars; catalogs featuring computer game merchandise; checkbook covers; coasters made of paper; comic books; crayons; decals; drawings; facial tissue; gift bags; gift boxes; gift wrapping paper; graphic novels; greeting cards; holiday cards; invitation cards; joss paper; magazines; murals; name badge holders; name badges; non-magnetically encoded gift cards; note cards; notepads; notebooks; novels; paper banners; paper bags; paper flags; paper party decorations; paper pennants; paper placemats; paper tablecloths; passport holders; pen and pencil cases; photograph albums; postcards; posters; pre-paid telephone calling cards, not magnetically encoded; scrapbook albums; school supplies; stationery; stickers; strategy guides for games; temporary tattoos; tissue paper; trading cards, other than for games; trivia cards; writing instruments; writing pads


Classification kind code

11

Class [018]
All-purpose carrying bags; athletic bags; backpacks; belt bags; book bags; briefcases; business card cases; carrying cases; coin purses; collars for animals; cosmetic bags sold empty; costumes for animals; crossbody bags; drawstring bags; duffel bags; fanny packs; handbags; key cases; kit bags; leashes for animals; luggage; luggage tags; messenger bags; parasols; pocketbooks; purses; sling bags; toiletry bags sold empty; tote bags; trunks being luggage; umbrellas; waist bags; wallet chains; wallets; wristlet bags.


Classification kind code

11

Class [020]
Bins of wood or plastic; chairs; computer furniture; decorative mobiles; decorative ornaments of plastic; display cases; furniture; hand fans; mirrors [furniture]; picture frames; pillows; plastic cake decorations; plastic ornaments for attachment to cars, walls, windows, mirrors and other solid surface; plastic sculptures; tables [furniture]; vinyl banners; vinyl sculptures; wall plaques made of plastic or wood; wind chimes.


Classification kind code

11

Class [021]
All-purpose portable household containers; bento boxes; beverageware; bottle openers; bowls; cake toppers of ceramic; cake toppers of glass; cake toppers of porcelain; candle holders; chopstick holders; chopsticks; combs; compacts sold empty; containers for household use; cookie cutters; cookie jars; corkscrews; cosmetic brushes; cups; dinnerware; dishes; disposable chopsticks; drinking bottles for sports; drinking flasks; drinking glasses; electric toothbrushes; figurines of ceramic; figurines of glass; figurines of porcelain; foam drink holders [sleeves]; hairbrushes; ice buckets; kitchen mitts; kitchen utensil crocks; lunch boxes; mugs; paper cups; paper plates; piggy banks; pitchers; plates; potholders; salt and pepper shakers; sun catchers; thermal insulated bottles; thermal insulated containers for food; thermal insulated flasks; thermal insulated lunch boxes; tooth brushes; travel mugs; vacuum bottles; vinyl place mats; waste baskets; water bottles sold empty


Classification kind code

11

Class [024]
Blankets; bedsheets; cloth banners; cloth flags; cloth placemats; comforters; curtains; dishcloths; duvets; household linen; pillowcases; quilts; sheet sets; shower curtains; sleeping bags; textile wall hangings; throws; towels


Classification kind code

11

Class [025]
Clothing; footwear; headgear; bandanas; belts [clothing]; baseball caps; beanies; boots; coats; costumes for use in role-playing games; dresses; footwear; gloves; Halloween costumes; hats; headwear; hooded sweatshirts; infant wear; jackets [clothing]; loungewear; pants; pullovers; rainwear; sandals; scarves; shirts; shoes; shorts; skirts; sleepwear; slippers; socks; sweat pants; sweaters; sweatshirts; swimwear; t-shirts; tights; tops [clothing]; tracksuits; undergarments


Classification kind code

11

Class [026]
Belt buckles; buttons; cellular phone accessory charms; charms for shoes; decorative backpack charms; hair accessories, namely, bands, barrettes, bows, buckles, clips, elastics, pins, ribbons, scrunchies, ties; hair extensions; hair pieces and wigs; ornamental adhesive patches for jackets; ornamental novelty buttons; ornamental novelty pins; purse charms; pet collar accessories, namely charms; prize ribbons; shoelaces; zipper pulls


Classification kind code

11

Class [028]
Action figures and accessories therefor; bean bag dolls; bendable toys; board games; bobble head dolls; card games; chess games; Christmas tree ornaments [except confectionery and electric Christmas lights]; collectable toy figures; computer game consoles for recreational game playing; construction toys; costume masks; decorative wind socks [toys]; decorative wind spinners [toys]; dice games; dolls and accessories therefor; electronic action toys; fantasy character toys; gaming headsets adapted for use in playing video games; gaming keypads; gaming mice; musical toys; parlor games; piñatas; playing cards; plush toys; role playing games; tabletop games; toy figurines; toy vehicles; toy weapons; trading cards for games; video game machines


Classification kind code

11

Class [030]
Bakery goods; bread; bubble tea; cakes; candy; cereal-based snack food; chocolate; churros; coffee; coffee-based drinks; corn chips; cracker and cheese combinations; frozen confections; hamburger sandwiches; hot dog sandwiches; ice cream; instant noodles; macaroni and cheese; meat pies; pizza; popped popcorn; pretzels; puffed corn snacks; puffed rice snacks; ramen noodles; sandwiches; sausage rolls; tea; tea-based beverages; tortilla chips


Classification kind code

11

Class [032]
Beer; beer-based cocktails; bottled drinking water; carbonated water; energy drinks; fruit-flavored beverages; fruit juice beverages; isotonic beverages; non-alcoholic beverages; nutrient-fortified vegetable-fruit energy drinks; soft drinks; sports drinks; vegetable-fruit juices; waters [beverages].


Classification kind code

11

Class [035]
Online retail store services featuring apparel, books, collectibles, computer software, costumes, games, media, novelty items and toys; retail store services featuring apparel, books, collectibles, computer software, costumes, games, media, novelty items and toys; providing incentive and rewards programs to video game players; providing an online digital asset marketplace for buyers and sellers of crypto-tokens.


Classification kind code

11

Class [036]
Blockchain-based payment verification services; debit card and credit card payment processing services; gift card transaction processing services; financial services, namely, tracking, tracing, and monitoring digital or crypto assets and creating tokens for digital or crypto assets; issuing credit cards and prepaid debit cards; financial services, namely, providing online, non-downloadable virtual in-game currency for use by members of an online community via a global computer network


Classification kind code

11

Class [038]
Audio broadcasting; broadcasting and streaming of audio-visual media content in the fields of entertainment, music, video games, video game play, and video game competitions via the internet; broadcasting and streaming of audio and video programs via the internet; podcasting and webcasting services; broadcasting services, namely, uploading, posting, showing, displaying, tagging, blogging, sharing or otherwise providing electronic media or information of the internet or other communications networks; streaming of data; streaming of audio, visual, and audiovisual material via the internet; telecommunication services, namely, transmission of podcasts; telecommunication services, namely, transmission of webcasts; transmission of written and digital communications; video broadcasting; video-on-demand transmission services; web streaming being the transmission of data, information and audio-visual data via the internet or other computer network; webcasting services


Classification kind code

11

Class [041]
Amusement park services; augmented reality video production; cinema studios; cinema theaters; entertainment services; entertainment services in the nature of creation, development, distribution, production and post-production of motion picture films, television programs and multimedia entertainment content; entertainment services in the nature of ongoing television series and movies in the fields of action adventure, animation, anime, comedy, fantasy, musicals, science fiction, and sports; entertainment services in the nature of production and presentation of shows, tournaments, competitions and concerts; entertainment services, namely, organizing fan meetings and conferences in the fields of entertainment, gaming, video games and e-sports; entertainment services, namely, providing online, non-downloadable digital collectibles, namely, art, photographs, images, animation, and videos for use in digital environments for entertainment purposes; entertainment services, namely, providing non-downloadable motion picture films, television programs, esports events, special events, and multimedia entertainment content via a website; entertainment services provided by online streams; entertainment services, namely, providing podcasts in the fields of entertainment, e-sports, and video games; organization of cosplay entertainment events; production and distribution of motion picture films and television shows; providing non-downloadable motion picture films, television shows, esports events, special events, and multimedia entertainment content via a video-on-demand transmission service; providing non-downloadable online augmented reality games; providing non-downloadable online entertainment information; providing non-downloadable online information about video games and esports; providing non-downloadable online comic books, short stories, and graphic novels; providing online non-downloadable video clips and other multimedia digital content; providing non-downloadable online virtual reality games; provision of cinema facilities; provision of internet based games; sound recordings provided by online streams; video recordings provided by online streams; virtual reality video production; website featuring non-downloadable television shows, movies, and multimedia entertainment content.


Classification kind code

11

Class [042]
Computer services, namely, creating an online community for registered users to participate in discussions, get feedback from their peers, form virtual communities, and engage in social networking; providing technology that enables users to create, upload, and share user-generated videos based on computer game play via a website; providing technology that enables users to manage video game software online via a website; providing temporary use of online non-downloadable software and applications for instant messaging, sharing files, and electronically sending and receiving voice, audio, video, text, images, graphics, and data; provision of an online, non-downloadable computer program featuring in-game virtual currency, tokens and currency, for use in online web and mobile video games; software as a service (SAAS) and platform as a service (PAAS) featuring software for trading, viewing and managing digital art, crypto-collectibles, non-fungible tokens and other application tokens; software as a service (SAAS) services featuring software for instant messaging, sharing files, and electronically sending and receiving voice, audio, video, text, images, graphics, and data.


Classification kind code

11

Mark Details


Serial Number

2097744

Mark Type

Trademark

Legal History


Action TakenStatus
Submitted for opposition 22
on 5th Nov 2024
Search Recorded
Submitted for opposition 20
on 5th Nov 2024
Examiner's First Report
Submitted for opposition 287
on 12th May 2022
Pre-Assessment Letter Sent
Submitted for opposition 48
on 26th Oct 2021
Agent Changed
Submitted for opposition 30
on 7th Apr 2021
Filed
Submitted for opposition 1
on 7th Apr 2021
Created
Submitted for opposition 31
on 7th Apr 2021
Formalized