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Canada

C$
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SEARCHED

on 11 Jul 2024

Last Applicant/ Owned by

Oolith LLC

6700 Alexander Bell DriveSuite 200Columbia, MD 21046

US

Serial Number

2028991 filed on 19th May 2020

Correspondent Address

GOWLING WLG (CANADA) LLP

SUITE 2600, 160 ELGIN STREETOTTAWA

ONTARIO

CA

K1P1C3

RELENTLESS STUDIOS

Trademark usage description

computer software for multiplayer and collaborative gaming and e-sports; computer software for gaming; computer software for streaming audio and video Read More

Classification Information


Class [009]
Computer software for multiplayer and collaborative gaming and e-sports; computer software for gaming; computer software for streaming audio and video game content; downloadable computer software for messaging, chat and social networking; video game software; game software for developers in the field of video game development, tournaments, and rewards; computer software development tools; computer software for authoring, downloading, transmitting, sharing, streaming, receiving, editing, extracting, encoding, decoding, displaying, manipulating, and transferring content, text, visual works, audio works, audio visual works, data, files, documents and electronic works, graphics, and images via portable electronic devices, computers, and global computer and communications networks for gaming and e-sports


Classification kind code

11

Class [035]
Advertising and marketing services; promoting the goods and services of others; promotional sponsorship of games, gamers, and gaming events; providing a searchable website, internet website portal, online forum, and online searchable database where advertisers, marketers, and content providers can reach, engage, and interact with online users for the purposes of promotion or advertising of the goods and services of others; promoting the goods and services of others through placing advertising in conjunction with gaming and e-sports; design of advertisements and advertising material for others; administration of team leagues and competitions in the field of e-sports and video games coordination of recreational opportunities for individuals who wish to participate in team leagues in the field of e-sports and video games; retail store services featuring video games and e-sports


Classification kind code

11

Class [038]
Streaming of games, e-sports and digital media content on the internet; streaming of audio, video and audiovisual material on the internet; streaming of game-related information, audio, music, video and animation via websites; providing online forums, and chat rooms for gaming, e-sports, and gaming and e-sports competitions; audio broadcasting; video broadcasting; electronic messaging services; electronic transmission and streaming of gaming digital media content for others; providing on-line forums for transmission of messages among computer users for the purpose of gaming


Classification kind code

11

Class [041]
Entertainment services, namely, providing online games; provision of information relating to electronic computer games provided via the Internet; entertainment services, namely, providing online videos featuring games and e-sports being played by others; arranging and conducting multiplayer and collaborative online games; entertainment services, namely, providing online video games via social networks; publishing of game software; providing temporary use of non-downloadable software for playing games and e-sports; entertainment services, namely, live performances by video game players; entertainment services, namely, providing a web site where users can access and view gaming-related information, music, videos, and animation; blogs featuring articles on gaming and gaming-related activities; arranging and conducting competitions for video game and e-sports players; entertainment services, namely, arranging, organizing and producing live gaming and e-sports events and competitions; organizing, conducting and operating video game tournaments; organizing video gaming leagues; organization of gaming competitions, namely, organizing electronic, computer and video game competitions; providing online news, information and commentary in the fields of e-sports, gaming, video games and video game players; providing news, information and commentary in the field of on-line gaming; providing virtual environments in which users can interact for recreational, leisure, or entertainment purposes; providing online publications in the nature of journals, blogs and articles in the field of e-sports, video gaming, video games and video game players; arranging of contests and sweepstakes; providing an online website portal for consumers to play on-line computer games and electronic games and share game enhancements and game strategies; providing an internet website portal featuring content in the field of video games, video game players, gaming and e-sports; providing a website through which people can locate information about tournaments and competitions in the gaming and e-sports fields; entertainment services, namely, providing virtual environments in which users can interact through social, multiplayer and collaborative games and e-sports competitions for recreational purposes; multimedia publishing of game software; production of video and computer game software; providing a web-based service and on-line portal for operation and coordination of game tournaments, leagues and tours; providing online computer games and real-time listing of scores and ranking of players in connection therewith; providing game related entertainment information, audio, music, video, and animation via websites


Classification kind code

11

Class [042]
Providing temporary use of non-downloadable software for streaming game videos to others; platform as a service (paas) featuring computer software platforms for online, multiplayer and collaborative gaming; providing temporary use of online non- downloadable software and software as a service featuring software for broadcasting, transmitting, receiving, accessing, viewing, uploading, downloading, sharing, integrating, displaying, formatting, organizing, storing, transferring and streaming of data, text, games, game content, digital media, images, music, audio, video and animations; providing temporary use of online non-downloadable software and software as a service featuring software for messaging, chat and social networking; providing temporary use of online non-downloadable software and software as a service featuring software for interactive streaming of live gaming and e-sports competitions; providing temporary use of online non-downloadable software and software as a service featuring software to enable users to designate specific content for future viewing; providing temporary use of online non-downloadable software and software as a service featuring software for accessing, browsing and searching online databases; providing temporary use of non-downloadable computer software for gaming and e-sports purposes; providing temporary use of non-downloadable gaming and e-sports software; platform as a service (paas) featuring computer software platforms for gaming and e-sports; hosting of third party digital content in the nature of videos, audio, music, text, data, images, software, applications, and other electronic works on the internet; hosting of digital content on the internet; providing an online community for computer users to participate in discussions, obtain feedback, form virtual communities, and engage in social networking; software as a service that allows gamers to watch games being played by others; software as a service featuring software that allows gamers to live broadcast their games, watch games being played by others, or collaborate with others playing online games; computer software development; cloud computing featuring software for use in video games, namely, conducting games by hosting and connecting players through the cloud; providing a website featuring technology that enables users to share games via an online network; providing temporary use of non-downloadable software for streaming game videos to others; hosting of digital content on the Internet in connection with competitive gaming and rewards; providing temporary use of online non-downloadable software and software as a service featuring software for purchasing and subscribing to digital media content in the field of video games; software as a service featuring software for facilitating subscription services and one-time purchases in the field of video games; development of computer game software


Classification kind code

11

Class [045]
Online social networking services; online social networking services in the field of gaming; social networking services that allow users to participate in online gaming, e-sports, online games and online gaming competitions provided via a website; providing an internet website portal for engaging in social networking for entertainment purposes; creating an on-line community for players of video games and e-sports and participants in online gaming competitions


Classification kind code

11

Mark Details


Serial Number

2028991

Mark Type

Trademark

Legal History


Action TakenStatus
Submitted for opposition 12
on 17th Jan 2025
Extension of Time
Submitted for opposition 22
on 11th Jul 2024
Search Recorded
Submitted for opposition 20
on 11th Jul 2024
Examiner's First Report
Submitted for opposition 287
on 19th May 2022
Pre-Assessment Letter Sent
Submitted for opposition 30
on 19th May 2020
Filed
Submitted for opposition 1
on 19th May 2020
Created
Submitted for opposition 31
on 19th May 2020
Formalized