About 11 Trademarks found for “MAGIC LEAP”
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Mark | Details | Status | Class/Description | |
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MAGIC LEAP MAGIC LEAP INC. 1721948 1 Apr 2015 | REGISTERED on 19 Jun 2019 | Wearable computer hardware; computer hardware, namely computer game ha... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Wearable computer hardware; computer hardware, namely computer game hardware, virtual reality hardware, augmented reality hardware; wearable computing devices, namely, smart glasses; wearable computer peripherals, namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer hardware for remotely accessing and transmitting data; computer peripherals for remotely accessing and transmitting data, namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer peripherals for mobile devices for remotely accessing and transmitting data, namely, head-worn computer hardware for mobile devices for remotely accessing and transmitting data, namely, computer hardware incorporating a dynamic lightfield display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer hardware for displaying data and video; computer peripherals for displaying data and video, namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer peripherals for mobile devices for displaying data and video, namely, head-worn computer hardware for mobile devices for displaying data and video namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer software, namely, computer mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands, to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer game software for handheld electronic devices, namely smartphones, tablet computers, mobile phones, personal digital assistants allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer game software for personal computers allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; virtual reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; augmented reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer operating system software that enables users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences, for use with wearable computer hardware and computer peripherals consisting of computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer operating system for smart glasses; software development kits (SDK) comprised of computer software for developing software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital 'assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; software development kits (SDK) comprised of computer software for developing software for wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands, allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences. Class 038 Class 038 Communications Services Computer services, namely, providing on-line forum via a global computer network in the fields of computer hardware and software, computer technology, current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, style, apparel, toys, home office products, news, entertainment in the form of radio shows, tv shows, live musical performances, early, primary, middle and secondary education, cultural events, namely musical concerts, dance festivals, lifestyle and sports; audio and video streaming services via a global computer network, in the nature of television shows, movies, motion pictures, sports, concerts, current events and educational programming intended for early, primary, middle and secondary level students; web media services namely streaming of television shows, movies, motion pictures, sports, concerts, current events and educational programming intended for early, primary, middle and secondary level students. ... Class 041 Education and Entertainment Services Organization of events relating to interactive entertainment, augmented reality, virtual reality, movies, music and gaming, namely conferences, seminars, festivals, exhibitions, television and radio shows, concerts, in relation to computer hardware and software, computer technology, current events, medicine, culture, namely art and literature, pop culture, food, apparel, toys, home office products, education in the field of computer technology, education in the field of computer hardware and software design, lifestyle, sports, movies, music, and gaming; dissemination of information relating to interactive entertainment, augmented reality, virtual reality, movies, music and gaming, namely relating to computer hardware and software, computer technology, current events, medicine, culture, namely art and literature, pop culture, music, concerts, food, style, apparel, toys, home office products, news, entertainment in the nature of movies, television, radio shows, music, magazines, books, audiobooks and interactive multimedia computer and video games, education in the field of computer technology, education in the field of computer hardware and software design, cultural events, namely musical concerts, dance festivals, lifestyle and sports, movies, music, and gaming, through catalogues, brochures, booklets, leaflets, newsletters, magazines, billboards and Internet; entertainment services, namely providing information relating to interactive entertainment and entertainment-based computer applications, namely, providing information relating to movies, television and radio shows, music, magazines, books, audiobooks and computer video games. Class 042 Computer & Software Services & Scientific Services Development of computer game hardware and software, augmented reality software and hardware, and virtual reality hardware and software; computer services, namely, design and development of computer hardware and software; computer services, namely, computer software development in the field of mobile applications; computer services, namely, hosting, managing, and developing computer software applications for wireless delivery of content to mobile electronic devices; technical support services, namely, troubleshooting of computer software and hardware problems; technical support services, namely troubleshooting of wearable computers; providing online non-downloadable software for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals consisting of an optical display system incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; providing online non-downloadable computer software for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences. | ||
MAGIC LEAP 1 MAGIC LEAP INC. 2030756 10 Jan 2020 | REGISTERED on 28 Sept 2022 | Wearable computer hardware; downloadable computer software for recordi... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Wearable computer hardware; downloadable computer software for recording, storing, transmitting, receiving, displaying and analyzing data, namely documents, files, photos, computer graphic illustrations, audio clips, video clips and music from wearable computer hardware; computer hardware for virtual, augmented and mixed reality applications and environments; computer hardware and recorded augmented reality computer software for use in enabling computers, handheld gaming consoles, tablet computers, mobile devices, namely smart phones and mobile phones to provide virtual world experiences, namely, for integrating electronic data with real world environments; data processing apparatus, namely, computers; computer central processing units; downloadable computer operating software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the fields of business, medical information and entertainment; goggles for enabling virtual, augmented and mixed reality experiences; human computer interface hardware, namely, headsets, and wearable peripherals for connecting with computers; video display hardware, namely, video displays mounted in goggles; recorded computer software for operating video display units software, recorded; near-eye display optics in the nature of lenses, video displays mounted in goggles; downloadable virtual, augmented and mixed reality game software. Class 028 Class 028 Toys and Sporting Goods Products Human computer interface hardware, namely, video game interactive remote control units; game controllers in the nature of virtual, augmented and mixed reality gaming headsets, specially adapted for use in playing video games; apparatus for electronic games adapted for use with an external display screen or monitor, namely, video game consoles; hand held units for playing electronic games. | ||
MAGIC LEAP WORLD MAGIC LEAP INC. 1959443 26 Apr 2019 | REGISTERED on 19 May 2022 | Computer software for the transmission and display of third-party digi... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Computer software for the transmission and display of third-party digital spatial three-dimensional images, three-dimensional video game images, audio video game clips, third-party voice clips, third-party three-dimensional visual images, visual photographs, and audiovisual works all in the form of video games, educational topics for children, third-party augmented reality children's educational training simulations, as well as in the form of electronic periodical publications, books, and for streaming movies, and music; Computer software for use in providing multiple user access to a global computer information network to facilitate the browsing and accessing digital content, computer games, audio works, visual works, and audiovisual works all in the form of video games, educational topics for children, third-party augmented reality children's educational training simulations, and electronic periodical publications, books, movies, and music Class 035 Class 035 Advertising, Business & Retail Services Online retail store services featuring computer software programs, computer games, audio recordings, electronic publications, books, movies, music, videos, and TV programs ... Class 042 Computer & Software Services & Scientific Services Providing temporary use of non-downloadable computer software for browsing and accessing third-party digital spatial three-dimensional images, three-dimensional video game images, audio video game clips, third-party voice clips, third-party three-dimensional visual images visual photographs, and audiovisual works, all in the form of video games, educational topics for children, third party augmented reality children's educational training simulation, as well as in the form of periodical publications, books, for streaming movies and music; providing temporary use of non-downloadable computer software for transmission and display of third-party digital spatial three-dimensional images, three-dimensional video game images, audio video game clips, third-party voice clips, third-party three-dimensional visual images visual photographs, and audiovisual works, all in the form of video games, educational topics for children, third party augmented reality children's educational training simulation, as well as in the form of electronic periodical publications, books, for streaming movies, and music | ||
MAGIC LEAP STUDIOS MAGIC LEAP INC. 1950954 12 Mar 2019 | ABANDONED SECTION 36 on 15 Dec 2020 | Wearable computer hardware; computer software for recording, storing, ... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Wearable computer hardware; computer software for recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware; virtual, augmented and mixed reality software for enabling a user to interact with virtual and mixed reality environments and content in the field of education, entertainment, art, games, music, performances, sports, communication, general interest, and business; computer hardware for virtual, augmented and mixed reality applications and environments; scientific, photographic, cinematographic, optical, and teaching apparatus and instruments, namely, hardware and software for use in enabling computers, handheld consoles, tablet computers, mobile devices, and mobile phones to provide virtual world experiences; apparatus for recording and other digital recording media, namely, audio recorders and video recorders; data processing apparatus; computer central processing units; computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of business and entertainment; wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences; virtual reality glasses, namely, goggles for enabling virtual world experiences; 2-dimensional and 3-dimensional head-mounted video displays; human computer interface hardware, namely, headsets, remote control units, and wearable peripherals for connecting with computers and portable computers; human computer interface software for interacting with and transferring and receiving audio-visual content, documents, files, and data in the field of business and entertainment; computer hardware; video display hardware, video display software; near-eye display optics, namely, optical receivers; virtual reality game software Class 016 Class 016 Paper Goods and Printed Material Comic books and graphic novels enhanced with specialized covers and content; printed entertainment publications, namely, books, newspapers, photographs, magazines and periodicals in the fields of virtual reality, augmented reality, computer hardware and software, technology, current events, medicine, culture, pop culture, music, concerts, food, style, apparel, toys, home office products, news, entertainment, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; printed educational publications, namely, books, magazines, periodicals and teaching materials in the fields of virtual reality, augmented reality, mixed reality, computer hardware and software, technology, current events, medicine, culture, pop culture, music, concerts, food, style, apparel, toys, home office products, news, entertainment, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; children's interactive educational books ... Class 041 Education and Entertainment Services Entertainment services, namely, providing online virtual, augmented and mixed reality environments and content in the field of entertainment, art, games, music, performances, sports, communication, and general interest from an on-line computer network; entertainment services, namely, providing information relating to movies, television shows, music, magazines, books, audiobooks, and games; providing a website featuring blogs and non-downloadable publications in the nature of books, magazines, brochures, pamphlets, newspapers, articles, manuals, newsletters, journals, workbooks, periodicals, and catalogs in the field of entertainment; providing a website featuring non-downloadable series of fiction books and series of fiction audiobooks; providing on-line non-downloadable general feature magazines; entertainment services, namely, providing a web site featuring non-downloadable musical performances and musical videos; entertainment services, namely, providing on-line computer games; providing news and information in the field of entertainment relating to movies, television shows, music, magazines, books, audiobooks, entertainment based computer applications, games, entertainment based cloud computing, and entertainment information on the Internet; entertainment services, namely, providing on-line reviews of fiction and non-fiction books and movies, television shows, music, magazines, audiobooks, and games; rental of electronic books, films, movies, and pre-recorded videos that may be downloaded from a global computer network; entertainment services, namely, providing online non-downloadable comic books and graphic novels; providing a website featuring blogs about technology for delivering virtual world experiences; providing a website featuring internally created information about virtual world experience games that are delivered by software and hardware technologies Class 042 Computer & Software Services & Scientific Services Computer services, namely, database design and development; providing temporary use of non-downloadable computer software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring content, text, visual works, audio works, audiovisual works, literary works, data, files, documents and electronic works; computer services, namely, computer aided graphic design; computer services, namely, providing information in the fields of technology and software development via a global computer network; computer technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer services, namely, cloud hosting provider services; providing temporary use of on-line non-downloadable cloud computing software for use in electronic storage of data; providing temporary use of online non-downloadable cloud computing software for virtual, augmented and mixed reality applications and environments; computer services, namely, computer software development in the field of mobile applications; application service provider, namely, hosting, managing, developing, and maintaining applications, software, and web sites, in the fields of personal productivity, wireless communication, mobile, information access, and remote data management for wireless delivery of content to handheld computers, laptops and mobile electronic devices; providing temporary use of non-downloadable computer software for business, namely, software for connecting doctors with medical patients and providing medical information to doctors | ||
MAGIC LEAP WORLD MAGIC LEAP INC. 1915723 20 Aug 2018 | REGISTERED on 15 Oct 2020 | Online retail store services featuring computer software programs and ... Class 035 Class 035 Advertising, Business & Retail Services Online retail store services featuring computer software programs and computer games | ||
MAGIC LEAP ONE MAGIC LEAP INC. 1897739 7 May 2018 | REGISTERED on 5 Jan 2021 | Wearable computer hardware, namely, CPU and GPU modules worn on the bo... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer software for recording, storing, transmitting, receiving, displaying and analyzing data, namely documents, files, photos, computer graphic illustrations, audio clips from computer games, video clips from computer games, and music from wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; virtual, augmented and mixed reality software for enabling a user to interact with virtual and mixed reality environments and content in the field of education, culture, namely art, literature, pop culture, music, concerts, food, fashion, apparel, toys, home office products, news, entertainment in the form of radio shows, TV shows, live musical performances, movies, sports, wireless communications, business administration consultancy and business management; computer hardware for virtual, augmented and mixed reality applications and environments; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, handheld consoles, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer hardware for data processing; computer central processing units; computer operating programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of business, medical information and entertainment; goggles for enabling virtual, augmented and mixed reality experiences; human computer interface hardware, namely, headsets, remote control units, and wearable peripherals for connecting with computers; video displays mounted in goggles, video display terminals, video display monitors, computer operating programs for video displays mounted in goggles, video display terminals and video display monitors; near-eye display optics in the nature of lenses; virtual, augmented and mixed reality game software; Virtual, augmented and mixed reality headsets adapted for use in playing video games Class 028 Class 028 Toys and Sporting Goods Products Consoles for electronic games adapted for use with an external display screen or monitor; hand held units for playing electronic games | ||
MAGIC LEAP REALM MAGIC LEAP INC. 1796515 18 Aug 2016 | REGISTERED on 5 Dec 2019 | Wearable computer hardware, namely, CPU and GPU modules worn on the bo... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer software for recording, storing, transmitting, receiving, displaying and analyzing data, namely documents, files, photos, images, graphics, audio-visual content, and music from wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer hardware and computer software, namely, computer mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; virtual reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; augmented reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; videotape recorders, DVD recorders, digital voice recorders, video cameras, digital video recorders; Central processing units; Central processing units for wearable computer hardware; Computer hardware for database management; Computer hardware for data processing; computer central processing units; computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of entertainment, namely musical concerts, sporting events, interactive multimedia computer game programs, in the fields of industrial and commercial companies and on behalf of medical institutions; wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences; goggles for enabling virtual world experiences; 2-dimensional and 3-dimensional head-mounted video displays; human computer interface hardware, namely, headsets, remote control units, human computer interface hardware, namely, headsets, remote control units, 3D glasses, augmented reality goggles, smart watches, wristbands and arm bands featuring motions sensors and gesture control software for use with interactive video games and for connecting with computers and portable computers; human computer interface software for interacting with and transferring and receiving audio-visual content, documents, files, and data in the field of computer technology, current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, fashion, apparel, toys, home office products, news, entertainment in the form of radio shows, TV shows, live musical performances, movies, sports, business administration consultancy and business management; computer hardware; video display terminals, video display monitors, computer operating programs for video display terminals and video display monitors; near-eye display optics; Virtual reality computer games, virtual reality video games; Virtual reality headsets adapted for use in playing video games. Class 016 Class 016 Paper Goods and Printed Material Comic books enhanced with specialized covers and content; Graphic novels enhanced with specialized covers and content; Printed entertainment publications, namely, books, newspapers, photographs, magazines and periodicals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Printed educational publications, namely, books, magazines, periodicals, computer user instruction manuals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Children's interactive educational books. ... Class 028 Toys and Sporting Goods Products Electronic game consoles and portable video game consoles for use with an external display screens and monitors; Hand held units for playing electronic games adapted for use with an external display screen or monitor; Hand held units for playing electronic games; Electronic educational game machines for children; Electronic games for the teaching of children. Class 035 Advertising, Business & Retail Services On-line retail store services featuring downloadable applications and entertainment, namely, recorded musical performances, live musical performances, recorded sports programming, live sports programming, major motion pictures, streaming audiovisual and multimedia content and educational programming; advertising the goods and services of others, direct marketing of goods and services of others. Class 038 Communications Services Computer services, namely, providing an interactive website for real-time interaction with other computer users concerning consumer product reviews, consumer product ratings, and consumer product recommendations; Computer services, namely, providing an interactive website for real-time interaction with other computer users in the fields of news, editorials, and opinions concerning current events, news, sports, computer technology, video games, virtual reality software, virtual reality games, medicine, art, literature, pop culture, music, concerts, food, toys, television shows, movies and home office products, business administration consultancy, business management and medical institutions; Computer services, namely, providing on-line forums for electronic transmission of messages among computer users concerning product reviews and product purchasing information; Computer services, namely, computer aided transmission of text, including documents, static images, including digital images, video and sound through laptops, tablets, mobile phones, smart watches, personal digital assistants, and wearable computer hardware; streaming of television shows via a global computer network; web media services, namely, streaming of audio and video via the Internet featuring music, games, movies, television shows, news, sports, information on business administration consultancy and business management, and information provided through medical institutions via a global computer network. Class 041 Education and Entertainment Services Entertainment services, namely, providing information relating to movies, television shows, music, magazines, books, audiobooks, and games; Providing a website featuring blogs in the field of music, computer games, virtual reality, movies, television shows, news, and sports; Providing a website featuring non-downloadable publications in the nature of books, magazines, brochures, pamphlets, newspapers, articles, manuals, newsletters, journals, workbooks, periodicals, and catalogs in the field of in the field of music, games, movies, television shows, computer games, virtual reality, news, and sports; Providing a website featuring non-downloadable series of fiction books and series of fiction audiobooks; Providing on-line non-downloadable general feature magazines; Entertainment services, namely, providing a web site featuring non-downloadable musical performances and musical videos; entertainment services, namely, providing on-line computer games; Providing news and information in the field of entertainment, namely movies, television shows, music, sports, news, games, magazines, books, audiobooks, computer game software, and cloud computing video hosting websites; Entertainment services, namely, providing on-line reviews of fiction and non-fiction books and movies, television shows, music, magazines, audiobooks, and games; rental of electronic books, films, movies, and pre-recorded videos that may be downloaded from a global computer network; Entertainment services, namely, providing online non-downloadable comic books and graphic novels Providing a website featuring blogs about technology for delivering virtual world experiences; providing a website featuring internally created information about virtual world experience games that are delivered to computers, laptops, tablets, mobile phones, smart watches. Class 042 Computer & Software Services & Scientific Services Computer services, namely, database design and development; providing temporary use of non-downloadable computer software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring text, photos, digital images, digital audio recordings, audiovisual recordings, literary works, documents, movies; computer services, namely, computer aided graphic design; computer services, namely, providing information in the fields of technology and software development via a global computer network; computer technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer services, namely, cloud hosting provider services; providing temporary use of on-line non-downloadable cloud computing software for use in electronic storage of data; computer services, namely, computer software development in the field of mobile applications; application service provider, namely, hosting, managing, developing, and maintaining applications, software, and web sites, in the fields of personal productivity, wireless communication, mobile, information access, and remote data management for wireless delivery of content to handheld computers, laptops, tablets, mobile phones, smart watches, and personal digital assistants; providing temporary use of non-downloadable computer software for business, namely, software for connecting doctors with medical patients and providing medical information to doctors. | ||
![]() | MAGIC LEAP & DESIGN MAGIC LEAP INC. 1726517 1 May 2015 | REGISTERED on 19 Jun 2019 | Wearable computer hardware; computer hardware, namely computer game ha... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Wearable computer hardware; computer hardware, namely computer game hardware, virtual reality hardware, augmented reality hardware; wearable computing devices, namely, smart glasses; wearable computer peripherals, namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer hardware for remotely accessing and transmitting data; computer peripherals for remotely accessing and transmitting data, namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer peripherals for mobile devices for remotely accessing and transmitting data, namely, head-worn computer hardware for mobile devices for remotely accessing and transmitting data, namely, computer hardware incorporating a dynamic lightfield display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer hardware for displaying data and video; computer peripherals for displaying data and video, namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer peripherals for mobile devices for displaying data and video, namely, head-worn computer hardware for mobile devices for displaying data and video namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer software, namely, computer mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands, to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer game software for handheld electronic devices, namely smartphones, tablet computers, mobile phones, personal digital assistants allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer game software for personal computers allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; virtual reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; augmented reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer operating system software that enables users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences, for use with wearable computer hardware and computer peripherals consisting of computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer operating system for smart glasses; software development kits (SDK) comprised of computer software for developing software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; software development kits (SDK) comprised of computer software for developing software for wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands, allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences. Class 038 Class 038 Communications Services Computer services, namely, providing on-line forum via a global computer network in the fields of computer hardware and software, computer technology, current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, style, apparel, toys, home office products, news, entertainment in the form of radio shows, tv shows, live musical performances, early, primary, middle and secondary education, cultural events, namely musical concerts, dance festivals, lifestyle and sports; audio and video streaming services via a global computer network, in the nature of television shows, movies, motion pictures, sports, concerts, current events and educational programming intended for early, primary, middle and secondary level students; web media services namely streaming of television shows, movies, motion pictures, sports, concerts, current events and educational programming intended for early, primary, middle and secondary level students. ... Class 041 Education and Entertainment Services Organization of events relating to interactive entertainment, augmented reality, virtual reality, movies, music and gaming, namely conferences, seminars, festivals, exhibitions, television and radio shows, concerts, in relation to computer hardware and software, computer technology, current events, medicine, culture, namely art and literature, pop culture, food, apparel, toys, home office products, education in the field of computer technology, education in the field of computer hardware and software design, lifestyle, sports, movies, music, and gaming; dissemination of information relating to interactive entertainment, augmented reality, virtual reality, movies, music and gaming, namely relating to computer hardware and software, computer technology, current events, medicine, culture, namely art and literature, pop culture, music, concerts food, style, apparel, toys, home office products, news, entertainment in the nature of movies, television, radio shows, music, magazines, books, audiobooks and interactive multimedia computer and video games, education in the field of computer technology, education in the field of computer hardware and software design, cultural events, namely musical concerts, dance festivals, lifestyle and sports, movies, music, and gaming, through catalogues, brochures, booklets, leaflets, newsletters, magazines, billboards and Internet; entertainment services, namely providing information relating to interactive entertainment and entertainment-based computer applications, namely, providing information relating to movies, television and radio shows, music, magazines, books, audiobooks and computer video games. Class 042 Computer & Software Services & Scientific Services Development of computer game hardware and software, augmented reality software and hardware, and virtual reality hardware and software; computer services, namely, design and development of computer hardware and software; computer services, namely, computer software development in the field of mobile applications; computer services, namely, hosting, managing, and developing computer software applications for wireless delivery of content to mobile electronic devices; technical support services, namely, troubleshooting of computer software and hardware problems; technical support services, namely troubleshooting of wearable computers; providing online non-downloadable software for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals consisting of an optical display system incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; providing online non-downloadable computer software for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences. | |
WORKS WITH MAGIC LEAP MAGIC LEAP INC. 1950946 12 Mar 2019 | ABANDONED SECTION 36 on 15 Dec 2020 | Electronic equipment, namely, peripheral devices for use with mixed re... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Electronic equipment, namely, peripheral devices for use with mixed reality headsets | ||
POWERED BY MAGIC LEAP MAGIC LEAP INC. 1797138 23 Aug 2016 | REGISTERED on 5 Dec 2019 | Wearable computer hardware, namely, CPU and GPU modules worn on the bo... Class 009 Class 009 Computer & Software Products & Electrical & Scientific Products Wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer software for recording, storing, transmitting, receiving, displaying and analyzing data, namely documents, files, photos, images, graphics, audio-visual content, and music from wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer hardware and computer software, namely, computer mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; virtual reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; augmented reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; videotape recorders, DVD recorders, digital voice recorders, video cameras, digital video recorders; Central processing units; Central processing units for wearable computer hardware; Computer hardware for database management; Computer hardware for data processing; computer central processing units; computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of entertainment, namely musical concerts, sporting events, interactive multimedia computer game programs, in the fields of industrial and commercial companies and on behalf of medical institutions; wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences; goggles for enabling virtual world experiences; 2-dimensional and 3-dimensional head-mounted video displays; human computer interface hardware, namely, headsets, remote control units, human computer interface hardware, namely, headsets, remote control units, 3D glasses, augmented reality goggles, smart watches, wristbands and arm bands featuring motions sensors and gesture control software for use with interactive video games and for connecting with computers and portable computers; human computer interface software for interacting with and transferring and receiving audio-visual content, documents, files, and data in the field of computer technology, current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, fashion, apparel, toys, home office products, news, entertainment in the form of radio shows, TV shows, live musical performances, movies, sports, business administration consultancy and business management; computer hardware; video display terminals, video display monitors, computer operating programs for video display terminals and video display monitors; near-eye display optics; Virtual reality computer games, virtual reality video games; Virtual reality headsets adapted for use in playing video games. Class 016 Class 016 Paper Goods and Printed Material Comic books enhanced with specialized covers and content; Graphic novels enhanced with specialized covers and content; Printed entertainment publications, namely, books, newspapers, photographs, magazines and periodicals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Printed educational publications, namely, books, magazines, periodicals, computer user instruction manuals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Children's interactive educational books. ... Class 028 Toys and Sporting Goods Products Electronic game consoles and portable video game consoles for use with an external display screens and monitors; Hand held units for playing electronic games adapted for use with an external display screen or monitor; Hand held units for playing electronic games; Electronic educational game machines for children; Electronic games for the teaching of children. Class 035 Advertising, Business & Retail Services On-line retail store services featuring downloadable applications and entertainment, namely, recorded musical performances, live musical performances, recorded sports programming, live sports programming, major motion pictures, streaming audiovisual and multimedia content and educational programming; advertising the goods and services of others, direct marketing of goods and services of others. Class 038 Communications Services Computer services, namely, providing an interactive website for real-time interaction with other computer users concerning consumer product reviews, consumer product ratings, and consumer product recommendations; Computer services, namely, providing an interactive website for real-time interaction with other computer users in the fields of news, editorials, and opinions concerning current events, news, sports, computer technology, video games, virtual reality software, virtual reality games, medicine, art, literature, pop culture, music, concerts, food, toys, television shows, movies and home office products, business administration consultancy, business management and medical institutions; Computer services, namely, providing on-line forums for electronic transmission of messages among computer users concerning product reviews and product purchasing information; Computer services, namely, computer aided transmission of text, including documents, static images, including digital images, video and sound through laptops, tablets, mobile phones, smart watches, personal digital assistants, and wearable computer hardware; streaming of television shows via a global computer network; web media services, namely, streaming of audio and video via the Internet featuring music, games, movies, television shows, news, sports, information on business administration consultancy and business management, and information provided through medical institutions via a global computer network. Class 041 Education and Entertainment Services Entertainment services, namely, providing information relating to movies, television shows, music, magazines, books, audiobooks, and games; Providing a website featuring blogs in the field of music, computer games, virtual reality, movies, television shows, news, and sports; Providing a website featuring non-downloadable publications in the nature of books, magazines, brochures, pamphlets, newspapers, articles, manuals, newsletters, journals, workbooks, periodicals, and catalogs in the field of in the field of music, games, movies, television shows, computer games, virtual reality, news, and sports; Providing a website featuring non-downloadable series of fiction books and series of fiction audiobooks; Providing on-line non-downloadable general feature magazines; Entertainment services, namely, providing a web site featuring non-downloadable musical performances and musical videos; entertainment services, namely, providing on-line computer games; Providing news and information in the field of entertainment, namely movies, television shows, music, sports, news, games, magazines, books, audiobooks, computer game software, and cloud computing video hosting websites; Entertainment services, namely, providing on-line reviews of fiction and non-fiction books and movies, television shows, music, magazines, audiobooks, and games; rental of electronic books, films, movies, and pre-recorded videos that may be downloaded from a global computer network; Entertainment services, namely, providing online non-downloadable comic books and graphic novels Providing a website featuring blogs about technology for delivering virtual world experiences; providing a website featuring internally created information about virtual world experience games that are delivered to computers, laptops, tablets, mobile phones, smart watches. Class 042 Computer & Software Services & Scientific Services Computer services, namely, database design and development; providing temporary use of non-downloadable computer software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring text, photos, digital images, digital audio recordings, audiovisual recordings, literary works, documents, movies; computer services, namely, computer aided graphic design; computer services, namely, providing information in the fields of technology and software development via a global computer network; computer technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer services, namely, cloud hosting provider services; providing temporary use of on-line non-downloadable cloud computing software for use in electronic storage of data; computer services, namely, computer software development in the field of mobile applications; application service provider, namely, hosting, managing, developing, and maintaining applications, software, and web sites, in the fields of personal productivity, wireless communication, mobile, information access, and remote data management for wireless delivery of content to handheld computers, laptops, tablets, mobile phones, smart watches, and personal digital assistants; providing temporary use of non-downloadable computer software for business, namely, software for connecting doctors with medical patients and providing medical information to doctors. |
on 19 Jun 2019
MAGIC LEAP INC.
1721948 · 1 Apr 2015
009
Class 009
Computer & Software Products & Electrical & Scientific Products
Wearable computer hardware; computer hardware, namely computer game hardware, virtual reality hardware, augmented reality hardware; wearable computing devices, namely, smart glasses; wearable computer peripherals, namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer hardware for remotely accessing and transmitting data; computer peripherals for remotely accessing and transmitting data, namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer peripherals for mobile devices for remotely accessing and transmitting data, namely, head-worn computer hardware for mobile devices for remotely accessing and transmitting data, namely, computer hardware incorporating a dynamic lightfield display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer hardware for displaying data and video; computer peripherals for displaying data and video, namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer peripherals for mobile devices for displaying data and video, namely, head-worn computer hardware for mobile devices for displaying data and video namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer software, namely, computer mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands, to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer game software for handheld electronic devices, namely smartphones, tablet computers, mobile phones, personal digital assistants allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer game software for personal computers allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; virtual reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; augmented reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer operating system software that enables users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences, for use with wearable computer hardware and computer peripherals consisting of computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer operating system for smart glasses; software development kits (SDK) comprised of computer software for developing software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital 'assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; software development kits (SDK) comprised of computer software for developing software for wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands, allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences.
038
Class 038
Communications Services
Computer services, namely, providing on-line forum via a global computer network in the fields of computer hardware and software, computer technology, current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, style, apparel, toys, home office products, news, entertainment in the form of radio shows, tv shows, live musical performances, early, primary, middle and secondary education, cultural events, namely musical concerts, dance festivals, lifestyle and sports; audio and video streaming services via a global computer network, in the nature of television shows, movies, motion pictures, sports, concerts, current events and educational programming intended for early, primary, middle and secondary level students; web media services namely streaming of television shows, movies, motion pictures, sports, concerts, current events and educational programming intended for early, primary, middle and secondary level students.
...
Class 041
Education and Entertainment Services
Organization of events relating to interactive entertainment, augmented reality, virtual reality, movies, music and gaming, namely conferences, seminars, festivals, exhibitions, television and radio shows, concerts, in relation to computer hardware and software, computer technology, current events, medicine, culture, namely art and literature, pop culture, food, apparel, toys, home office products, education in the field of computer technology, education in the field of computer hardware and software design, lifestyle, sports, movies, music, and gaming; dissemination of information relating to interactive entertainment, augmented reality, virtual reality, movies, music and gaming, namely relating to computer hardware and software, computer technology, current events, medicine, culture, namely art and literature, pop culture, music, concerts, food, style, apparel, toys, home office products, news, entertainment in the nature of movies, television, radio shows, music, magazines, books, audiobooks and interactive multimedia computer and video games, education in the field of computer technology, education in the field of computer hardware and software design, cultural events, namely musical concerts, dance festivals, lifestyle and sports, movies, music, and gaming, through catalogues, brochures, booklets, leaflets, newsletters, magazines, billboards and Internet; entertainment services, namely providing information relating to interactive entertainment and entertainment-based computer applications, namely, providing information relating to movies, television and radio shows, music, magazines, books, audiobooks and computer video games.
Class 042
Computer & Software Services & Scientific Services
Development of computer game hardware and software, augmented reality software and hardware, and virtual reality hardware and software; computer services, namely, design and development of computer hardware and software; computer services, namely, computer software development in the field of mobile applications; computer services, namely, hosting, managing, and developing computer software applications for wireless delivery of content to mobile electronic devices; technical support services, namely, troubleshooting of computer software and hardware problems; technical support services, namely troubleshooting of wearable computers; providing online non-downloadable software for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals consisting of an optical display system incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; providing online non-downloadable computer software for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences.
Wearable computer hardware; computer hardware, namely computer game ha...
on 28 Sept 2022
MAGIC LEAP INC.
2030756 · 10 Jan 2020
009
Class 009
Computer & Software Products & Electrical & Scientific Products
Wearable computer hardware; downloadable computer software for recording, storing, transmitting, receiving, displaying and analyzing data, namely documents, files, photos, computer graphic illustrations, audio clips, video clips and music from wearable computer hardware; computer hardware for virtual, augmented and mixed reality applications and environments; computer hardware and recorded augmented reality computer software for use in enabling computers, handheld gaming consoles, tablet computers, mobile devices, namely smart phones and mobile phones to provide virtual world experiences, namely, for integrating electronic data with real world environments; data processing apparatus, namely, computers; computer central processing units; downloadable computer operating software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the fields of business, medical information and entertainment; goggles for enabling virtual, augmented and mixed reality experiences; human computer interface hardware, namely, headsets, and wearable peripherals for connecting with computers; video display hardware, namely, video displays mounted in goggles; recorded computer software for operating video display units software, recorded; near-eye display optics in the nature of lenses, video displays mounted in goggles; downloadable virtual, augmented and mixed reality game software.
028
Class 028
Toys and Sporting Goods Products
Human computer interface hardware, namely, video game interactive remote control units; game controllers in the nature of virtual, augmented and mixed reality gaming headsets, specially adapted for use in playing video games; apparatus for electronic games adapted for use with an external display screen or monitor, namely, video game consoles; hand held units for playing electronic games.
Wearable computer hardware; downloadable computer software for recordi...
on 19 May 2022
MAGIC LEAP INC.
1959443 · 26 Apr 2019
009
Class 009
Computer & Software Products & Electrical & Scientific Products
Computer software for the transmission and display of third-party digital spatial three-dimensional images, three-dimensional video game images, audio video game clips, third-party voice clips, third-party three-dimensional visual images, visual photographs, and audiovisual works all in the form of video games, educational topics for children, third-party augmented reality children's educational training simulations, as well as in the form of electronic periodical publications, books, and for streaming movies, and music; Computer software for use in providing multiple user access to a global computer information network to facilitate the browsing and accessing digital content, computer games, audio works, visual works, and audiovisual works all in the form of video games, educational topics for children, third-party augmented reality children's educational training simulations, and electronic periodical publications, books, movies, and music
035
Class 035
Advertising, Business & Retail Services
Online retail store services featuring computer software programs, computer games, audio recordings, electronic publications, books, movies, music, videos, and TV programs
...
Class 042
Computer & Software Services & Scientific Services
Providing temporary use of non-downloadable computer software for browsing and accessing third-party digital spatial three-dimensional images, three-dimensional video game images, audio video game clips, third-party voice clips, third-party three-dimensional visual images visual photographs, and audiovisual works, all in the form of video games, educational topics for children, third party augmented reality children's educational training simulation, as well as in the form of periodical publications, books, for streaming movies and music; providing temporary use of non-downloadable computer software for transmission and display of third-party digital spatial three-dimensional images, three-dimensional video game images, audio video game clips, third-party voice clips, third-party three-dimensional visual images visual photographs, and audiovisual works, all in the form of video games, educational topics for children, third party augmented reality children's educational training simulation, as well as in the form of electronic periodical publications, books, for streaming movies, and music
Computer software for the transmission and display of third-party digi...
on 15 Dec 2020
MAGIC LEAP INC.
1950954 · 12 Mar 2019
009
Class 009
Computer & Software Products & Electrical & Scientific Products
Wearable computer hardware; computer software for recording, storing, transmitting, receiving, displaying and analyzing data from wearable computer hardware; virtual, augmented and mixed reality software for enabling a user to interact with virtual and mixed reality environments and content in the field of education, entertainment, art, games, music, performances, sports, communication, general interest, and business; computer hardware for virtual, augmented and mixed reality applications and environments; scientific, photographic, cinematographic, optical, and teaching apparatus and instruments, namely, hardware and software for use in enabling computers, handheld consoles, tablet computers, mobile devices, and mobile phones to provide virtual world experiences; apparatus for recording and other digital recording media, namely, audio recorders and video recorders; data processing apparatus; computer central processing units; computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of business and entertainment; wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences; virtual reality glasses, namely, goggles for enabling virtual world experiences; 2-dimensional and 3-dimensional head-mounted video displays; human computer interface hardware, namely, headsets, remote control units, and wearable peripherals for connecting with computers and portable computers; human computer interface software for interacting with and transferring and receiving audio-visual content, documents, files, and data in the field of business and entertainment; computer hardware; video display hardware, video display software; near-eye display optics, namely, optical receivers; virtual reality game software
016
Class 016
Paper Goods and Printed Material
Comic books and graphic novels enhanced with specialized covers and content; printed entertainment publications, namely, books, newspapers, photographs, magazines and periodicals in the fields of virtual reality, augmented reality, computer hardware and software, technology, current events, medicine, culture, pop culture, music, concerts, food, style, apparel, toys, home office products, news, entertainment, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; printed educational publications, namely, books, magazines, periodicals and teaching materials in the fields of virtual reality, augmented reality, mixed reality, computer hardware and software, technology, current events, medicine, culture, pop culture, music, concerts, food, style, apparel, toys, home office products, news, entertainment, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; children's interactive educational books
...
Class 041
Education and Entertainment Services
Entertainment services, namely, providing online virtual, augmented and mixed reality environments and content in the field of entertainment, art, games, music, performances, sports, communication, and general interest from an on-line computer network; entertainment services, namely, providing information relating to movies, television shows, music, magazines, books, audiobooks, and games; providing a website featuring blogs and non-downloadable publications in the nature of books, magazines, brochures, pamphlets, newspapers, articles, manuals, newsletters, journals, workbooks, periodicals, and catalogs in the field of entertainment; providing a website featuring non-downloadable series of fiction books and series of fiction audiobooks; providing on-line non-downloadable general feature magazines; entertainment services, namely, providing a web site featuring non-downloadable musical performances and musical videos; entertainment services, namely, providing on-line computer games; providing news and information in the field of entertainment relating to movies, television shows, music, magazines, books, audiobooks, entertainment based computer applications, games, entertainment based cloud computing, and entertainment information on the Internet; entertainment services, namely, providing on-line reviews of fiction and non-fiction books and movies, television shows, music, magazines, audiobooks, and games; rental of electronic books, films, movies, and pre-recorded videos that may be downloaded from a global computer network; entertainment services, namely, providing online non-downloadable comic books and graphic novels; providing a website featuring blogs about technology for delivering virtual world experiences; providing a website featuring internally created information about virtual world experience games that are delivered by software and hardware technologies
Class 042
Computer & Software Services & Scientific Services
Computer services, namely, database design and development; providing temporary use of non-downloadable computer software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring content, text, visual works, audio works, audiovisual works, literary works, data, files, documents and electronic works; computer services, namely, computer aided graphic design; computer services, namely, providing information in the fields of technology and software development via a global computer network; computer technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer services, namely, cloud hosting provider services; providing temporary use of on-line non-downloadable cloud computing software for use in electronic storage of data; providing temporary use of online non-downloadable cloud computing software for virtual, augmented and mixed reality applications and environments; computer services, namely, computer software development in the field of mobile applications; application service provider, namely, hosting, managing, developing, and maintaining applications, software, and web sites, in the fields of personal productivity, wireless communication, mobile, information access, and remote data management for wireless delivery of content to handheld computers, laptops and mobile electronic devices; providing temporary use of non-downloadable computer software for business, namely, software for connecting doctors with medical patients and providing medical information to doctors
Wearable computer hardware; computer software for recording, storing, ...
on 15 Oct 2020
MAGIC LEAP INC.
1915723 · 20 Aug 2018
035
Class 035
Advertising, Business & Retail Services
Online retail store services featuring computer software programs and computer games
Online retail store services featuring computer software programs and ...
on 5 Jan 2021
MAGIC LEAP INC.
1897739 · 7 May 2018
009
Class 009
Computer & Software Products & Electrical & Scientific Products
Wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer software for recording, storing, transmitting, receiving, displaying and analyzing data, namely documents, files, photos, computer graphic illustrations, audio clips from computer games, video clips from computer games, and music from wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; virtual, augmented and mixed reality software for enabling a user to interact with virtual and mixed reality environments and content in the field of education, culture, namely art, literature, pop culture, music, concerts, food, fashion, apparel, toys, home office products, news, entertainment in the form of radio shows, TV shows, live musical performances, movies, sports, wireless communications, business administration consultancy and business management; computer hardware for virtual, augmented and mixed reality applications and environments; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, handheld consoles, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer hardware for data processing; computer central processing units; computer operating programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of business, medical information and entertainment; goggles for enabling virtual, augmented and mixed reality experiences; human computer interface hardware, namely, headsets, remote control units, and wearable peripherals for connecting with computers; video displays mounted in goggles, video display terminals, video display monitors, computer operating programs for video displays mounted in goggles, video display terminals and video display monitors; near-eye display optics in the nature of lenses; virtual, augmented and mixed reality game software; Virtual, augmented and mixed reality headsets adapted for use in playing video games
028
Class 028
Toys and Sporting Goods Products
Consoles for electronic games adapted for use with an external display screen or monitor; hand held units for playing electronic games
Wearable computer hardware, namely, CPU and GPU modules worn on the bo...
on 5 Dec 2019
MAGIC LEAP INC.
1796515 · 18 Aug 2016
009
Class 009
Computer & Software Products & Electrical & Scientific Products
Wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer software for recording, storing, transmitting, receiving, displaying and analyzing data, namely documents, files, photos, images, graphics, audio-visual content, and music from wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer hardware and computer software, namely, computer mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; virtual reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; augmented reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; videotape recorders, DVD recorders, digital voice recorders, video cameras, digital video recorders; Central processing units; Central processing units for wearable computer hardware; Computer hardware for database management; Computer hardware for data processing; computer central processing units; computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of entertainment, namely musical concerts, sporting events, interactive multimedia computer game programs, in the fields of industrial and commercial companies and on behalf of medical institutions; wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences; goggles for enabling virtual world experiences; 2-dimensional and 3-dimensional head-mounted video displays; human computer interface hardware, namely, headsets, remote control units, human computer interface hardware, namely, headsets, remote control units, 3D glasses, augmented reality goggles, smart watches, wristbands and arm bands featuring motions sensors and gesture control software for use with interactive video games and for connecting with computers and portable computers; human computer interface software for interacting with and transferring and receiving audio-visual content, documents, files, and data in the field of computer technology, current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, fashion, apparel, toys, home office products, news, entertainment in the form of radio shows, TV shows, live musical performances, movies, sports, business administration consultancy and business management; computer hardware; video display terminals, video display monitors, computer operating programs for video display terminals and video display monitors; near-eye display optics; Virtual reality computer games, virtual reality video games; Virtual reality headsets adapted for use in playing video games.
016
Class 016
Paper Goods and Printed Material
Comic books enhanced with specialized covers and content; Graphic novels enhanced with specialized covers and content; Printed entertainment publications, namely, books, newspapers, photographs, magazines and periodicals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Printed educational publications, namely, books, magazines, periodicals, computer user instruction manuals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Children's interactive educational books.
...
Class 028
Toys and Sporting Goods Products
Electronic game consoles and portable video game consoles for use with an external display screens and monitors; Hand held units for playing electronic games adapted for use with an external display screen or monitor; Hand held units for playing electronic games; Electronic educational game machines for children; Electronic games for the teaching of children.
Class 035
Advertising, Business & Retail Services
On-line retail store services featuring downloadable applications and entertainment, namely, recorded musical performances, live musical performances, recorded sports programming, live sports programming, major motion pictures, streaming audiovisual and multimedia content and educational programming; advertising the goods and services of others, direct marketing of goods and services of others.
Class 038
Communications Services
Computer services, namely, providing an interactive website for real-time interaction with other computer users concerning consumer product reviews, consumer product ratings, and consumer product recommendations; Computer services, namely, providing an interactive website for real-time interaction with other computer users in the fields of news, editorials, and opinions concerning current events, news, sports, computer technology, video games, virtual reality software, virtual reality games, medicine, art, literature, pop culture, music, concerts, food, toys, television shows, movies and home office products, business administration consultancy, business management and medical institutions; Computer services, namely, providing on-line forums for electronic transmission of messages among computer users concerning product reviews and product purchasing information; Computer services, namely, computer aided transmission of text, including documents, static images, including digital images, video and sound through laptops, tablets, mobile phones, smart watches, personal digital assistants, and wearable computer hardware; streaming of television shows via a global computer network; web media services, namely, streaming of audio and video via the Internet featuring music, games, movies, television shows, news, sports, information on business administration consultancy and business management, and information provided through medical institutions via a global computer network.
Class 041
Education and Entertainment Services
Entertainment services, namely, providing information relating to movies, television shows, music, magazines, books, audiobooks, and games; Providing a website featuring blogs in the field of music, computer games, virtual reality, movies, television shows, news, and sports; Providing a website featuring non-downloadable publications in the nature of books, magazines, brochures, pamphlets, newspapers, articles, manuals, newsletters, journals, workbooks, periodicals, and catalogs in the field of in the field of music, games, movies, television shows, computer games, virtual reality, news, and sports; Providing a website featuring non-downloadable series of fiction books and series of fiction audiobooks; Providing on-line non-downloadable general feature magazines; Entertainment services, namely, providing a web site featuring non-downloadable musical performances and musical videos; entertainment services, namely, providing on-line computer games; Providing news and information in the field of entertainment, namely movies, television shows, music, sports, news, games, magazines, books, audiobooks, computer game software, and cloud computing video hosting websites; Entertainment services, namely, providing on-line reviews of fiction and non-fiction books and movies, television shows, music, magazines, audiobooks, and games; rental of electronic books, films, movies, and pre-recorded videos that may be downloaded from a global computer network; Entertainment services, namely, providing online non-downloadable comic books and graphic novels Providing a website featuring blogs about technology for delivering virtual world experiences; providing a website featuring internally created information about virtual world experience games that are delivered to computers, laptops, tablets, mobile phones, smart watches.
Class 042
Computer & Software Services & Scientific Services
Computer services, namely, database design and development; providing temporary use of non-downloadable computer software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring text, photos, digital images, digital audio recordings, audiovisual recordings, literary works, documents, movies; computer services, namely, computer aided graphic design; computer services, namely, providing information in the fields of technology and software development via a global computer network; computer technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer services, namely, cloud hosting provider services; providing temporary use of on-line non-downloadable cloud computing software for use in electronic storage of data; computer services, namely, computer software development in the field of mobile applications; application service provider, namely, hosting, managing, developing, and maintaining applications, software, and web sites, in the fields of personal productivity, wireless communication, mobile, information access, and remote data management for wireless delivery of content to handheld computers, laptops, tablets, mobile phones, smart watches, and personal digital assistants; providing temporary use of non-downloadable computer software for business, namely, software for connecting doctors with medical patients and providing medical information to doctors.
Wearable computer hardware, namely, CPU and GPU modules worn on the bo...
on 19 Jun 2019
MAGIC LEAP INC.
1726517 · 1 May 2015
009
Class 009
Computer & Software Products & Electrical & Scientific Products
Wearable computer hardware; computer hardware, namely computer game hardware, virtual reality hardware, augmented reality hardware; wearable computing devices, namely, smart glasses; wearable computer peripherals, namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer hardware for remotely accessing and transmitting data; computer peripherals for remotely accessing and transmitting data, namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer peripherals for mobile devices for remotely accessing and transmitting data, namely, head-worn computer hardware for mobile devices for remotely accessing and transmitting data, namely, computer hardware incorporating a dynamic lightfield display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer hardware for displaying data and video; computer peripherals for displaying data and video, namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer peripherals for mobile devices for displaying data and video, namely, head-worn computer hardware for mobile devices for displaying data and video namely, computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer software, namely, computer mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands, to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer game software for handheld electronic devices, namely smartphones, tablet computers, mobile phones, personal digital assistants allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer game software for personal computers allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; virtual reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; augmented reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer operating system software that enables users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences, for use with wearable computer hardware and computer peripherals consisting of computer hardware incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; computer operating system for smart glasses; software development kits (SDK) comprised of computer software for developing software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; software development kits (SDK) comprised of computer software for developing software for wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands, allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences.
038
Class 038
Communications Services
Computer services, namely, providing on-line forum via a global computer network in the fields of computer hardware and software, computer technology, current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, style, apparel, toys, home office products, news, entertainment in the form of radio shows, tv shows, live musical performances, early, primary, middle and secondary education, cultural events, namely musical concerts, dance festivals, lifestyle and sports; audio and video streaming services via a global computer network, in the nature of television shows, movies, motion pictures, sports, concerts, current events and educational programming intended for early, primary, middle and secondary level students; web media services namely streaming of television shows, movies, motion pictures, sports, concerts, current events and educational programming intended for early, primary, middle and secondary level students.
...
Class 041
Education and Entertainment Services
Organization of events relating to interactive entertainment, augmented reality, virtual reality, movies, music and gaming, namely conferences, seminars, festivals, exhibitions, television and radio shows, concerts, in relation to computer hardware and software, computer technology, current events, medicine, culture, namely art and literature, pop culture, food, apparel, toys, home office products, education in the field of computer technology, education in the field of computer hardware and software design, lifestyle, sports, movies, music, and gaming; dissemination of information relating to interactive entertainment, augmented reality, virtual reality, movies, music and gaming, namely relating to computer hardware and software, computer technology, current events, medicine, culture, namely art and literature, pop culture, music, concerts food, style, apparel, toys, home office products, news, entertainment in the nature of movies, television, radio shows, music, magazines, books, audiobooks and interactive multimedia computer and video games, education in the field of computer technology, education in the field of computer hardware and software design, cultural events, namely musical concerts, dance festivals, lifestyle and sports, movies, music, and gaming, through catalogues, brochures, booklets, leaflets, newsletters, magazines, billboards and Internet; entertainment services, namely providing information relating to interactive entertainment and entertainment-based computer applications, namely, providing information relating to movies, television and radio shows, music, magazines, books, audiobooks and computer video games.
Class 042
Computer & Software Services & Scientific Services
Development of computer game hardware and software, augmented reality software and hardware, and virtual reality hardware and software; computer services, namely, design and development of computer hardware and software; computer services, namely, computer software development in the field of mobile applications; computer services, namely, hosting, managing, and developing computer software applications for wireless delivery of content to mobile electronic devices; technical support services, namely, troubleshooting of computer software and hardware problems; technical support services, namely troubleshooting of wearable computers; providing online non-downloadable software for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals consisting of an optical display system incorporating a dynamic light-field display, namely, a semi-transparent array of many small curved mirrors which reflect light to create an image in 3-D space; providing online non-downloadable computer software for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences.
Wearable computer hardware; computer hardware, namely computer game ha...
on 15 Dec 2020
MAGIC LEAP INC.
1950946 · 12 Mar 2019
009
Class 009
Computer & Software Products & Electrical & Scientific Products
Electronic equipment, namely, peripheral devices for use with mixed reality headsets
Electronic equipment, namely, peripheral devices for use with mixed re...
on 5 Dec 2019
MAGIC LEAP INC.
1797138 · 23 Aug 2016
009
Class 009
Computer & Software Products & Electrical & Scientific Products
Wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer software for recording, storing, transmitting, receiving, displaying and analyzing data, namely documents, files, photos, images, graphics, audio-visual content, and music from wearable computer hardware, namely, CPU and GPU modules worn on the body and head mounted audio-visual display units containing integrated cameras and sensors for use with virtual, augmented and mixed reality software; Computer hardware and computer software, namely, computer mobile application for setting up, configuring, and controlling wearable computer hardware and wearable computer peripherals, namely headsets, smart watches, 3D glasses, wearable smart wristbands to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; virtual reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads, and mobile phones in order to enable virtual world experiences; augmented reality software allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; computer software and hardware for providing interactive gesture controlled 3D augmented reality platforms allowing users to connect to computers, tablet computers, mobile devices, namely personal digital assistants, ebook readers, smart phones, MP3 players, electronic notepads and mobile phones in order to enable virtual world experiences; videotape recorders, DVD recorders, digital voice recorders, video cameras, digital video recorders; Central processing units; Central processing units for wearable computer hardware; Computer hardware for database management; Computer hardware for data processing; computer central processing units; computer software programs for transmitting, receiving, downloading, sharing, displaying, and interacting with audiovisual content, documents, files and data in the field of entertainment, namely musical concerts, sporting events, interactive multimedia computer game programs, in the fields of industrial and commercial companies and on behalf of medical institutions; wearable computing devices comprised primarily of software and display screens for connection to computers, tablet computers, mobile devices, and mobile phones in order to enable virtual world experiences; goggles for enabling virtual world experiences; 2-dimensional and 3-dimensional head-mounted video displays; human computer interface hardware, namely, headsets, remote control units, human computer interface hardware, namely, headsets, remote control units, 3D glasses, augmented reality goggles, smart watches, wristbands and arm bands featuring motions sensors and gesture control software for use with interactive video games and for connecting with computers and portable computers; human computer interface software for interacting with and transferring and receiving audio-visual content, documents, files, and data in the field of computer technology, current events, medicine, culture, namely art, literature, pop culture, music, concerts, food, fashion, apparel, toys, home office products, news, entertainment in the form of radio shows, TV shows, live musical performances, movies, sports, business administration consultancy and business management; computer hardware; video display terminals, video display monitors, computer operating programs for video display terminals and video display monitors; near-eye display optics; Virtual reality computer games, virtual reality video games; Virtual reality headsets adapted for use in playing video games.
016
Class 016
Paper Goods and Printed Material
Comic books enhanced with specialized covers and content; Graphic novels enhanced with specialized covers and content; Printed entertainment publications, namely, books, newspapers, photographs, magazines and periodicals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Printed educational publications, namely, books, magazines, periodicals, computer user instruction manuals in the fields of virtual reality, augmented reality, computer hardware and software, computer technology, current events, medicine, pop culture, music, concerts, food, style, apparel, toys, home office products, news, television show, and movies, education, cultural events, lifestyle and sports, and blogs about information relating to technology for delivering virtual world experience; Children's interactive educational books.
...
Class 028
Toys and Sporting Goods Products
Electronic game consoles and portable video game consoles for use with an external display screens and monitors; Hand held units for playing electronic games adapted for use with an external display screen or monitor; Hand held units for playing electronic games; Electronic educational game machines for children; Electronic games for the teaching of children.
Class 035
Advertising, Business & Retail Services
On-line retail store services featuring downloadable applications and entertainment, namely, recorded musical performances, live musical performances, recorded sports programming, live sports programming, major motion pictures, streaming audiovisual and multimedia content and educational programming; advertising the goods and services of others, direct marketing of goods and services of others.
Class 038
Communications Services
Computer services, namely, providing an interactive website for real-time interaction with other computer users concerning consumer product reviews, consumer product ratings, and consumer product recommendations; Computer services, namely, providing an interactive website for real-time interaction with other computer users in the fields of news, editorials, and opinions concerning current events, news, sports, computer technology, video games, virtual reality software, virtual reality games, medicine, art, literature, pop culture, music, concerts, food, toys, television shows, movies and home office products, business administration consultancy, business management and medical institutions; Computer services, namely, providing on-line forums for electronic transmission of messages among computer users concerning product reviews and product purchasing information; Computer services, namely, computer aided transmission of text, including documents, static images, including digital images, video and sound through laptops, tablets, mobile phones, smart watches, personal digital assistants, and wearable computer hardware; streaming of television shows via a global computer network; web media services, namely, streaming of audio and video via the Internet featuring music, games, movies, television shows, news, sports, information on business administration consultancy and business management, and information provided through medical institutions via a global computer network.
Class 041
Education and Entertainment Services
Entertainment services, namely, providing information relating to movies, television shows, music, magazines, books, audiobooks, and games; Providing a website featuring blogs in the field of music, computer games, virtual reality, movies, television shows, news, and sports; Providing a website featuring non-downloadable publications in the nature of books, magazines, brochures, pamphlets, newspapers, articles, manuals, newsletters, journals, workbooks, periodicals, and catalogs in the field of in the field of music, games, movies, television shows, computer games, virtual reality, news, and sports; Providing a website featuring non-downloadable series of fiction books and series of fiction audiobooks; Providing on-line non-downloadable general feature magazines; Entertainment services, namely, providing a web site featuring non-downloadable musical performances and musical videos; entertainment services, namely, providing on-line computer games; Providing news and information in the field of entertainment, namely movies, television shows, music, sports, news, games, magazines, books, audiobooks, computer game software, and cloud computing video hosting websites; Entertainment services, namely, providing on-line reviews of fiction and non-fiction books and movies, television shows, music, magazines, audiobooks, and games; rental of electronic books, films, movies, and pre-recorded videos that may be downloaded from a global computer network; Entertainment services, namely, providing online non-downloadable comic books and graphic novels Providing a website featuring blogs about technology for delivering virtual world experiences; providing a website featuring internally created information about virtual world experience games that are delivered to computers, laptops, tablets, mobile phones, smart watches.
Class 042
Computer & Software Services & Scientific Services
Computer services, namely, database design and development; providing temporary use of non-downloadable computer software for transmitting, sharing, receiving, downloading, displaying, interacting with and transferring text, photos, digital images, digital audio recordings, audiovisual recordings, literary works, documents, movies; computer services, namely, computer aided graphic design; computer services, namely, providing information in the fields of technology and software development via a global computer network; computer technical support services, namely, troubleshooting in the nature of diagnosing computer hardware and software problems; computer services, namely, cloud hosting provider services; providing temporary use of on-line non-downloadable cloud computing software for use in electronic storage of data; computer services, namely, computer software development in the field of mobile applications; application service provider, namely, hosting, managing, developing, and maintaining applications, software, and web sites, in the fields of personal productivity, wireless communication, mobile, information access, and remote data management for wireless delivery of content to handheld computers, laptops, tablets, mobile phones, smart watches, and personal digital assistants; providing temporary use of non-downloadable computer software for business, namely, software for connecting doctors with medical patients and providing medical information to doctors.
Wearable computer hardware, namely, CPU and GPU modules worn on the bo...
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$999 / 1 class + gov fee
Senegal
$799 / 1 class + gov fee
Seychelles
$999 / 1 class + gov fee
Sierra Leone
$999 / 1 class + gov fee
Slovenia
$899 / 1 class + gov fee
Solomon Islands
$999 / 1 class + gov fee
Somalia
$999 / 1 class + gov fee
South Sudan
$999 / 1 class + gov fee
Suriname
$1599 / 1 class + gov fee
Tajikistan
$799 / 1 class + gov fee
Tanzania
$699 / 1 class + gov fee
Timor-Leste
$999 / 1 class + gov fee
Togo
$799 / 1 class + gov fee
Tonga
$1299 / 1 class + gov fee
Trinidad and Tobago
$1399 / 1 class + gov fee
Turkmenistan
$799 / 1 class + gov fee
Tuvalu
$999 / 1 class + gov fee
Uzbekistan
$699 / 1 class + gov fee
Vanuatu
$1199 / 1 class + gov fee
Zambia
$899 / 1 class + gov fee
Zimbabwe
$899 / 1 class + gov fee
OAPI
$899 / 1 class + gov fee
ARIPO
$999 / 1 class + gov fee